Our last few events have focused on the design and business aspects of game development. So, we thought it was time to present a more tech-oriented talk and that's exactly what we have in store for this month.
Obviously, there continues to be a loud debate online about HTML5 vs. native development. We feel like Brandon's approach blends the best of both worlds, leveraging the strengths of each environment to his advantage.
Brandon is a seriously talented developer with a diverse background. Back in[masked], he was a Director of Product Management at BitTorrent, where he worked on a peer-accelerated content delivery service. Since 2009, he's been a PhD student at UT's School of Information where he's currently researching cloud computing, video search, communication tech for developing countries, peer-to-peer, anonymization, and censorship resistance.
As for his game dev experience, Brandon recently spent a summer working with the folks at Minicore Studios. In addition, he spends much of his free time participating in game jams and initiatives like One Game A Month. Our schedule for this event is:
- 6:30pm - Arrival and socializing
- 7:00pm - Brandon Wiley talk begins
- 7:45pm - Audience questions
- 8:15pm - Head downstairs for more socializing
Special thanks to Robot Swarm Entertainment!
This event will have free pizza and beer thanks to generous sponsorship from Robot Swarm Entertainment. They're opening a new studio in Austin soon and are looking to hire 3-4 engineers and 3-4 artists to build a PC game (with publisher backing). If you're interested or have questions, please email [masked].