Dissecting WebGL with Google Creative Technologist Justin Windle

  • June 20, 2013 · 6:45 PM

WebGL is a magical graphics leprechaun that lives inside good web browsers. It’s the permissible spawn of OpenGL, which is a big unicorn that eats code and shits pixels.

Taming WebGL will allow you to create GPU accelerated graphics, physics and image effects that can run on desktop and mobile browsers without any plugins. Nice.

This little leprechaun speaks an ancient language though, generally forgotten in Frontendland and despite it’s computational and rendering dexterity, it’s quite shy and will often appear obtuse and quite frankly very unforthcoming about why it’s being such a disobedient little shit.

Join Huge and Justin Windle as we ply this volatile gremlin with treats and make it dance for us. We’ll learn what he really is, what he’s good for, dissect his digestive system (aka the pipeline) and ruminate how to listen to his faintly mumbled complaints. Then, whilst grasping the whip of compliance, we’ll command him to draw shapes, process images, render 3D objects and create particle effects at staggering speeds.

About Justin Windle

I was supposed to be illustrating a graphic novel but got a little distracted by code. Still writing code, trying to finish the graphic novel; really each page now is just a visual experiment with code and another toe dipped in the murky shoreline spume of web tech.

I work at the Google Creative Lab, where I do unspeakable things. By which I mean I’m contractually obliged not to talk about them, not that they’re bad. I got there by way of some “top digital agencies” and “startups” - these are colonies of generally intelligent people who sell their knowledge and skills in exchange for money and scraps of nerdily fame, with the goal of making some kind of questionable gubbins seem appealing to human beings - at least for long enough for them to trade some other commodity for it. After this their own shame and guilt will take over and they’ll convince themselves it’s great all by themselves to avoid personal embarrassment.

My goal is to become less crap at making fun and beautiful things and avoid unnecessary fines.


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  • Nora D.

    Hi guys!
    sorry for the unrelated topic:
    I'm trying to find someone who managed to get an invitation for the preview release of a decision making platform called FAQIT and is willing to share info/send me an invite as well.
    Tnx!

    September 9, 2013

  • Lissa A.

    Incredibly informative!!! Even though there was so much information, I still feel -- feel even more comfortable with learning & playing WebGL

    June 20, 2013

  • Taher

    Are there any spots left? I would like to attend the meeting but they closed it for RSVP

    June 20, 2013

    • Marine B.

      Mmh. I just un-RSVPED and somehow, it didn't open up a new spot. Oh well. Feel free to use my name!

      June 20, 2013

    • Taher

      Thank you

      June 20, 2013

  • Darrell C.

    I am coming with 1 friend

    June 20, 2013

  • Robert Q.

    Have a conflict with Unigroup of NYC. Will try to make next meeting.

    June 19, 2013

  • Lin-Yu W.

    Conflict with other meetup.

    1 · June 17, 2013

  • A former member
    A former member

    Interesting

    June 14, 2013

  • A former member
    A former member

    Yeah

    June 11, 2013

  • Spencer H.

    Woot.

    June 11, 2013

  • Justin M.

    Creative Technologisting!

    June 10, 2013

  • Huge

    Yes! You can watch it live or at your convenience on our livestream account: https://new.livestream.com/hugeinc

    June 7, 2013

  • A former member
    A former member

    Any chance that there will be a live feed? We have some remote people who'd be interested in joining.

    June 7, 2013

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