Getting the Best Performance in Flash/AS3


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Want to squeeze the absolute maximum performance out of Flash Player? Want to wring the highest, smoothest, most consistent frame rate Flash Player can deliver? Tuesday night, GameHouse developer Benjamin Colwell will discuss how to get the most from the Flash Player. Hint – think optimized graphics and the comparative advantages of using either the Display List or blitting.
Benjamin Colwell is an ActionScript 3 developer who has been programming for over 10 years, and working with Flash since Macromedia Flash MX. He is currently an engineer at GameHouse working on casual Facebook games, including recent Webby award-winner Collapse! Blast. His main focus is on designing efficient systems to make the most of Flash Player performance.
Enjoy Ben’s work at GameHouse. Play Collapse! Blast.
GameHouse ( http://www.gamehouse.com/ )is a casual game (http://en.wikipedia.org/wiki/Casual_game) developer (http://en.wikipedia.org/wiki/Video_game_developer), publisher (http://en.wikipedia.org/wiki/Video_game_publisher), digital video game distributor (http://en.wikipedia.org/wiki/Digital_distribution), and portal (http://en.wikipedia.org/wiki/Game_portals), based here in Seattle. GameHouse is a 2012 Webby Award winner for both Collapse! Blast (http://apps.facebook.com/collapse-blast/?fb_source=bookmark_apps&ref=bookmarks&count=0&fb_bmpos=1_0) and Doodle Jump (http://itunes.apple.com/us/app/doodle-jump/id307727765?mt=8).

Getting the Best Performance in Flash/AS3