Dear Games Gateway -
The relationships among game-design practices, technologies, player experiences, and the intellectual challenges that face game designers, developers, researchers, and players are highlighted in the Sandbox Symposium. Starting in 2009, the Sandbox Symposium is no longer a separate event but is integrated into the main SIGGRAPH conference, living on through The Sandbox, Game Papers, and more.
sandbox SIGGRAPH 2009 encourages submissions from the creative and technical communities that develop videogames and from academic researchers who study videogames and relevant technologies and disciplines. We are looking for work that describes or illustrates innovative research in videogame theory, practice, methodologies, and criticism. We seek original thinking that questions common assumptions about the creative, technological, commercial, and intellectual challenges facing game designers, developers, researchers and players today. The dialogue generated by these questions should inspire new areas of investigation that will influence the next level of game-play experiences.
For full details see: http://www.siggraph.org/s2009/submissions/focus/games/index.php