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We are excited & honored to have Michelle Hill from 2K Games bring her Rigging & Animation knowledge to our awesome Chapter!

Michelle will educate all of you Rigging & Animation nerds on the principles of this ever-growing & vital component to Game Development!

If you're an aspiring or veteran Rigger and/or Animator, you don't want to miss this!

AGENDA

Animation 101

• Games vs. Film: What’s the difference?

• Animation Terminology

• Tools and Software

• Do’s and Don’ts of Animation

3D Animation process:

• 12 Principles of Animation

• Using reference: imagery, videos, you…

• Layout and blocking animation

• Refining your animation

Break

Rigging 101

• What is “rigging”?

• Games vs. Film: What’s the difference?

• Rigging Terminology

• Tools and software

• Do’s and Don’ts of Rigging

Rigging process:

• Reference and Anatomy

• Organization and naming conventions

• Checking the 3D model

• About joints and placement

• Building the skeleton

• Setting up connections

• Skinning and weight painting

Wrap up:

• Hybrids: Technical Animators

• Taking it to the next level

• Q&A

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