The graphs of gaming and recruitment


Details
This month we've got graphs from the worlds of gaming and recruitment for you with Yan Cui from Gamesys and Matt Wright from Stitched. Nigel Small will also be showing us his latest project, ZeroGraph
PLEASE make sure you register on the Skillsmatter site (https://skillsmatter.com/meetups/6306-the-graphs-of-gaming-and-recruitment#overview) to make access to the venue quicker. However if you get put on the waiting list there please feel free to come along anyway, we'll fit you in.
Zerograph
Nigel Small, Author of py2neo and ZeroGraph
Zerograph is an alternative server container for one or more Neo4j graph databases that uses ZeroMQ for fast and reliable communication and comes bundled with a Python client. In this talk, Nigel will give an overview of Zerograph features, talk about its protocol and ZeroMQ connection management as well as show the results of some speed tests.
Private Social Networks
Matt Wright, CTO at Stitched.
Is it time for a Facebook reboot? What’s wrong with LinkedIn? Please can somebody stop all those ads? Please! Social networking and recruitment are at their best when people are connected in an authentic way. Matt will talk about building your own private social network using Neo4J. He’ll cover some of the lessons a small startup has learnt along the way.
He’ll cover some of the modelling pitfalls, how to deal with time, multi tenancy and sentiment. He’ll also talk through hosting and extending neo4J through managed server extensions.
Finally Matt will briefly touch on some more advanced topics like centrality, transitivity and how someone you have never met can make you fat.
Modelling a large scale social game with Neo4j
Yan Cui, Software Engineer at Gamesys
The challenge of modelling and balancing the economy of a large scale game is one of the biggest problems game developers face - akin to catching Bigfoot.
Learn how Gamesys did it by leveraging graph database Neo4j to model the in-game economy of our MMORPG “Here Be Monsters” and automate the balancing process.
We'll discuss lessons learned, successes and challenges, and how a graph database enables our small team of game designers to stay agile and focused on delivering new content to players.
After the talks we'll make our way to The Slaughtered Lamb (http://goo.gl/maps/9g9Qo) for some graph chat over a beer.
Tweet that you're attending (https://twitter.com/intent/tweet?text=I%27m%20attending%20the%20%23neo4j%20London%20April%20meetup%20with%20%40theburningmonk%20%40mrmattwright+-+https://www.meetup.com/graphdb-london/events/173059482/).

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The graphs of gaming and recruitment