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Introduction to ClojureScript!

Look out Houston JavaScript fans! This month's houston.js meetup is going to rock with dual-lightning talks and dual-main presentations. Due to the length of the content we will start the first lightning talk promptly at 6:30pm with the goal of starting the main presentation at 7:00pm. Pizza and sodas will be provided courtesy of PROS.

Lightning Talk Round #1 - 6:30pm

The always-fashionable Luis Gutierrez is going to present his node.js / express project that lets you stream movies from your computer to any video game console with a browser. (https://github.com/Dudemullet/playertwo)

Lightning Talk Round #2 - 6:45pm

The indomitable Shaun Williams is presenting Postmortem: a JS game on App Store. Building Pterodactyl Attack’s game engine and tools in plain Javascript from the ground up. (http://pteroattack.com)

Main Presentation #1 - 7:00pm

Chris Oakman will present "Why ClojureScript?" with an explanation of why ClojureScript is an excellent choice for UI development.

Main Presentation #2 - 7:45pm

Jared Lobberecht will give a talk on the current state of the ClojureScript ecosystem: tools, libraries, and more. Watch out! He has an opinion :)

Directions / Location

Park in the parking garage at 3200 Main St 77002. Anywhere that says "PROS Pricing" in blue or above level 6 should be fine. Go to the sky bridge on Level 3 of the parking garage and walk over to 3100 Main. Use the elevators on the right-hand side (north side) to go to Floor 10.

You will need to take a parking ticket to enter, but the exit gates open after 7pm so you can just toss the ticket once you leave.

Join or login to comment.

  • Paige B.

    Could I second (or, uh... third?) the request for a full-length talk from Shaun about his game development projects?

    2 · March 27, 2014

  • Chris O.

    Other talks coming soon!

    March 28, 2014

  • Chris O.

    Why ClojureScript? talk is online: https://www.youtube.com/watch?v=vyCMo0sMO5I

    March 28, 2014

  • Jason H.

    I was super inspired by Shaun's passion towards game design. It's awesome to see people working on what they love to do. I am glad he is part of the PROS team :)

    4 · March 27, 2014

  • Doug S.

    Dumb question, if a variable in Clojure (or ClojureScript) is immutable, does that simply mean you can't arbitrarily (and silently) change the type like the way Javascript can treat a number like a string, or does it actually mean once assigned a value it can't ever change the value? If it means every variable is immutable like a Java String object is immutable, I'm cool with the concept.

    March 27, 2014

    • Chris O.

      "once assigned a value it can't ever change the value" --> this.

      March 27, 2014

    • Chris O.

      This is a great talk and explanation of the benefits of programming with values: http://www.infoq.com/...­

      March 27, 2014

  • Stephen C H.

    Loved the examples that showed the line-of-sight of the ghosts in the Ms Pacman game. That and your demonstration of other gameplay testing and analysis were pretty novel to me.

    March 25, 2014

  • Tri C.

    very interesting

    March 25, 2014

  • Greg S.

    Pterodactyl talk was great, I think it would be great expanded to a full topic. I also remember getting a lot out of the Ms. Pacman talk. Thanks! Also, excellent intro to clojureScript, has definitely piqued my interest.

    1 · March 25, 2014

  • Karl

    Thanks for great presentations. Today, I don't have chance to talk with you. But, I hope to have it next time!

    March 25, 2014

  • Philippe G.

    You will need to take a parking ticket to enter, but the exit gates open after 7pm so you can just toss the ticket once you leave.

    2 · March 11, 2014

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