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Getting things done with ThreeJS and WebGL

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Giorgio M.
Getting things done with ThreeJS and WebGL

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Featured Talk

Get started coding real-time graphics in the browser with WebGL and ThreeJS. Starting from the basic structure of a ThreeJS web app, going through to the main elements of the API with several useful examples, will help you to get a foothold in the exciting world of 3D graphics, now on desktop and mobile. It's not required to have previous knowledge of 3D graphics, linear algebra or linear transforms.

About the speaker

Joining us from Barcelona, Jaume Sanchez (@thespite (https://twitter.com/thespite)) is Technical Director and Creative Technologist at B-Reel, a production company working as the creative partner for different global brands. Founded in 1999 in Stockholm by five friends, B-Reel it is now an extended family of over 170 designers, developers, writers, strategists, and producers across six offices around the world.

A long-standing protagonist of the demoscene, in his spare time, Jaume loves to investigate and experiment with new technologies, releasing demos showing what can be done.

Use @thekhronosgroup and #WebGLMilano to keep conversations connected.

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