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Join us in the awesome ideaLab (https://www.denverlibrary.org/idealab) to learn some Unity3D with special guest Bryan Irwin from Streamfall Interactive (http://swordstack.tumblr.com/).

What we will cover:

After learning some Unity3D basics we will use a couple of algorithms to generate a never ending Minecraft-like terrain, spawn some enemies, a player, and learn a few customization options for the map.

Before you come:

We are working in 3D, please bring a mouse.

Please install Unity before you come, its a big file:

https://unity3d.com/get-unity/download?ref=personal

We will be following this tutorial:

http://studentgamedev.blogspot.no/2013/08/unity-voxel-tutorial-part-1-generating.html

Connect with Bryan:

http://swordstack.tumblr.com/

https://www.facebook.com/StreamfallCommunity/

@Streamfall_Co (https://twitter.com/streamfall_co)

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