Mini Game Jam

  • August 23, 2014 · 10:00 AM

You have always wanted to make a game but never found the right people? You're already making games in your day job but they take years to complete? Why not try something new?

Munich Indie is a loose collective of people in Munich, Germany who like to create games. We organize semi-regular (read: a handfull every year) 24-hour game jams. What is a game jam, you ask? "A game jam is an organized get-together with the intention of creating a full game – from conception to completion – in a pre-determined, short period of time."

That means if you want to work with other enthusiasts (professional game developers, students and hobbyists alike) on making something innovative in a very short time, then feel free to join us for the next jam. You should have some applicable skills (programming, 2D/3D art, audio, game design, writing) but do not have to be a master in any of these.

Check out http://www.munichindie.com/ if you want to check out some examples of the games that we made in game jams over the last few years.

This time we want to try a new concept: We will split the jam into two parts, the first day will start at 10 am and end around 10 pm, the second day will start at 10 am and end around 6 pm.

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  • Marcus I.

    War wieder mal eine sehr nette Jam, diesmal war unser Spiel zwar eher experimentell, aber meiner Meinung nach recht gelungen am Ende. Vielen Dank auch noch mal an alle die da waren.

    Ich habe übrigens das "Tektix"-Spiel noch bei Ludum Dare eingereicht, mal sehen ob es jemanden gibt, der es spielen kann. :D

    Link: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=35550

    2 · August 25

    • Michael K.

      Mir hats auch wieder super Spaß gemacht! Freu mich schon aufs nächste Mal :).

      August 26

    • Nicolai C.

      Ihr seid alle gemein! QQ

      August 26

  • Kristian K.

    Da es mein erstes Mal ist, vorab noch die Frage: hat man PC/Laptop selbst mitzubringen oder ist dafür gesorgt?

    August 23

    • Sebastian D.

      Klar ist aber auch nen Linux drauf. Ubuntu mit xfce oder so. Dann passt. Das sind gleich ☺

      August 23

    • Kristian K.

      Ok, und nochmals vielen Dank! Ich verspäte mich jedoch wohl um ein paar Minuten

      August 23

  • Sebastian D.

    Does anybody have a android tablet that I could use during the jam to deploy and test? I want to make some local multiplayer tablet kind of game :) and I don't have one :(

    August 22

    • Marcus I.

      Ja ich habe eins, ich werde es mitbringen.

      August 23

  • Nicolai C.

    Oh, this is the one where we (some) were planning to make a Starfox clone?

    1 · August 17

    • Nicolai C.

      The thing is: I'm thinking whether I'm coming to Munich at all that weekend. I would be coming _only_ for the jam, so basically it's an "all or nothing" (except maybe on the Sunday; the last normal train leaves at 6.30 pm, so I'd have to leave before that).

      August 19

    • Nicolai C.

      I could arrange working remotely from Zürich, not sure how realistic that would be; I wouldn't expect to be in a video conference, just give me some issues to work on ;-)

      August 19

  • Nicolai C.

    Or is it just "low poly" in general (i wasn't aware that "low poly jam" was an actual thing outside what we'd discussed)

    August 17

    • Alexander Z.

      I think that will be up to the team(s) in the end. I'd like to do something with AI and lowpoly. Robin wants to make something local multiplayers. And then there's LD. I guess we should have a lot of themes to pick from. =D

      August 17

  • Alexander Z.

    Pretty stoked for the jam. This time I want to work on AI. See if I can figure out this behaviour tree thingy. =D

    August 17

  • Marcus I.

    Hm, on this weekend is LudumDare, too (http://www.ludumdare.com/compo/). Maybe we can combine both jams and make a lowpoly game with the theme of LD. :)

    May 31

  • Alexander Z.

    Since this is my birthday I hereby wish for us to participate in #LOWPOLYJAM 2014: http://jams.gamejolt.io/lowpolyjam2014

    2 · May 19, 2014

    • Markus V.

      "150,000 polygons per second" - how is that lowpoly? If you show up, we will do it. Guess we should be able to get some cake, too :D

      May 19, 2014

    • Alexander Z.

      2.5k Polys per frame @ 60 FPS =D

      May 20, 2014

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