Pattern Libraries with Middleman


Details
Recognize the benefits of using a living pattern library and rapid prototyping to increase communication and collaboration between designers and developers. In this session we will review a case study from an enterprise-level development group traditionally staffed with 60+ developers and no designers and how they were able to implement a pattern library and rapid prototyping framework into their design and development process. In this session we will discuss:
• Recognizing patterns
• Modular pattern creation
• How patterns can be combined to be used during rapid prototyping
• Developing a consistent language that can be used between designers and developers
• Creating a pattern library with Ruby and Middleman
Presenter: Bermon Painter
A rootbeer drinking, cupcake eating, Spanish speaking, piano playing, handlebar mustache wearing designer/developer hybrid living in the glorious city of Charlotte, NC
Bermon is the organizer of various community groups for user experience designers and front-end developers, and the organizer of Blend Conference (http://www.blendconf.com (http://www.blendconf.com/)), a 3-day multi-track event for user experience strategists, designers and developers. He also leads the user experience team for Cardinal Solutions' Charlotte office where he consults with large enterprise clients on interesting problems across user experience, design and front-end development.
In his free time he contributes to http://sass-lang.com/ and is the father of the Sass logo.
Administrivia:
• Doors open at 6:45 pm
• Parking is free in the Keystone Science Center deck or in official NC State parking facilities (e.g. Staff or Student lots)
• Post-meeting beverages + discussion, if you would like to partake, is at Mitch's Tavern on Hillsborough St.

Pattern Libraries with Middleman