April 25, 2012
Unreal 3, DX11, GPUs, Game audio and music. Music interface technology, Kinect.
I started working for Disney in 1995 on multimedia titles, and I started working for Sony on 3D titles in 1997. Software I created for teaching piano was interactive had games integrated into it. That was 1990. So, technically 22 years. In the late 80s, I invented a MIDI guitar controller, which I am in the middle of a redesign. In the early 90s I created interactive piano teaching software. I play piano, guitar and trombone. I have designed hardware and software systems.
Connections. Like minded people, with connections for projects in any possible way.
I have experience in many areas, and possibly can put people to work on projects I am trying to fund.
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I'm Jay Barbeau, CTO / Founder of Musycal www.musycal.com I've worked for Disney managing development. I worked for Sony creating playstation titles, and also on the hit MMORPG Everquest, for which I wrote the music and interactive music engine.