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Jay B.


Carlsbad, CA

Member since:

April 25, 2012

How many licks does it take to...oh, never mind.

No answer yet

What do you feel you can contribute to this group?

I have experience in many areas, and possibly can put people to work on projects I am trying to fund.

What would you like to get out of this group?

Connections. Like minded people, with connections for projects in any possible way.

How long have you been in (or preparing for) the game industry?

I started working for Disney in 1995 on multimedia titles, and I started working for Sony on 3D titles in 1997. Software I created for teaching piano was interactive had games integrated into it. That was 1990. So, technically 22 years. In the late 80s, I invented a MIDI guitar controller, which I am in the middle of a redesign. In the early 90s I created interactive piano teaching software. I play piano, guitar and trombone. I have designed hardware and software systems.

What's your primary field of interest/experience?

Unreal 3, DX11, GPUs, Game audio and music. Music interface technology, Kinect.


I'm Jay Barbeau, CTO / Founder of Musycal I've worked for Disney managing development. I worked for Sony creating playstation titles, and also on the hit MMORPG Everquest, for which I wrote the music and interactive music engine.

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