July 29, 2013
Two and a half.
Any sort of critique, review, or beta testing-type stuff you need. My main game experience is as a consumer, since this is my first game project.
Industry connections, tips on every level of the process, critique if/when that is available, and whatever else you more knowledgeable people tell me I should get out of this.
I started working on my game design document and script nearly two years ago. My programmer friends have been helping me build the game for about 9 months.
I've primarily been playing the roles of writer and creative director, but I'm also working the concept artist, marketing, legal, and "everything else" roles while my programmers build the actual game.
Hey, I'm a writer/designer who is leading a group of programmers into the world of indie game development. We are reaching out wherever we can to get the help and support an indie needs.