Unity + SteamVR Room-scale
Details
Room-scale positional tracking is the future of VR!
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Valve + HTC have done an amazing job with the Vive & SteamVR!
Join us for a deep dive into the Unity SteamVR plugin, and how to develop experiences for room-scale VR. We will also cover the OpenVR API, and discuss designing experiences for the evolving VR platform.
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The combination of the HTC Vive and the Valve lighthouse technology is amazing! A gyrosensor, accelerometer, and laser position sensor combine to precisely track the rotation of your head on both axes to an accuracy of 1/10th of a degree, allowing you to look around the virtual environment naturally.
Austin is at the tip of the spear for AR & VR development! It benefits major organizations to invest in Austin development studios, because we have such a talented community of creative technical developers.
Big things happening in Austin for AR & VR in 2016!
So, come get a jump start on the tools for SteamVR room-scale!


