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Building Xamarin Apps with MonkeyArms

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Building Xamarin Apps with MonkeyArms

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One of the great and maddening things about programming is that there is rarely just one way to accomplish something. This is especially true when it comes to the architecture of your application. While some programming frameworks try to coerce you to use MVC or MVVM, MonkeyArms embraces the fact that not every application should have the same arrangement.

MonkeyArms is more of a toolbox than a blueprint. MonkeyArms provides features that are independent of each other to help solve issues that programmers encounter every day while trying to write clean and portable code. These problems include decoupling, dependency injection, messaging between entities, configuration, integration with legacy code, and testability.

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Ben Bishop has been a professional interactive developer for the past 10 years. He has had the luxury and good fortune of working with some of the greatest minds of the RIA development community. Recently, Ben has used the freedom of being a freelancer to take on jobs that help broaden his view and experiences with different technologies. While he is passionate about improving his proficiency with HTML5 and mobile, he's even more passionate about trying to get to the day that both developers and clients are happy with the grand majority work that is being done in the app development world. Ben has built Facebook games, eLearning applications, dashboards, desktop publishing applications, and eCommerce sites. He has done work for Wachovia, IndyCar, Humana, Conviva, Elsevier Health Sciences, Blue Shell Games, Guardian, Nikon, Nike, and Adobe.

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