"The S.O.L.I.D. Principles of OO and Agile Design" by Uncle Bob Martin


Details
The S.O.L.I.D. Principles of OO and Agile Design
What happens to software? Why does is rot over time? How does an Agile Development team prevent this rot, and prevent good designs from becoming legacy code? How can we be sure our designs are good in the first place? This talk presents the agile S.O.L.I.D. principles for designing object oriented class structures. These principles govern the structure and inter dependencies between classes in large object oriented systems.
The principles include: The Open Closed Principle, The Liskov Substitution Principle, and the Dependency Inversion Principle, among others.
About our speaker
Robert C. Martin has been a software professional since 1970. In the last 35 years, he has worked in various capacities on literally hundreds of software projects. He has authored "landmark" books on Agile Programming, Extreme Programming, UML, Object-Oriented Programming, and C++ Programming. He has published dozens of articles in various trade journals. Today, He is one of the software industry's leading authorities on Agile software development and is a regular speaker at international conferences and trade shows. He is a former editor of the C++ Report and currently writes a monthly Craftsman column for Software Development magazine.
Mr. Martin is the founder, CEO, and president of Object Mentor Incorporated. Object Mentor is a sister company to Object Mentor International. Like OMI, Object Mentor is comprised of highly experienced software professionals who provide process improvement consulting, object-oriented software design consulting , training, and development services to major corporations around the world.

"The S.O.L.I.D. Principles of OO and Agile Design" by Uncle Bob Martin