Microsoft - Adapting Experiences for Virtual and Mixed Reality
Details
The principles used for building a standard 3D experience fundamentally change when considering virtual and mixed reality. New devices such as the Microsoft HoloLens lets users interact with digital content in relation to the real world, disrupting the way we build experiences. This session will explain how to consider these concepts during development as well as introduce the new medium of building 3D Mixed Reality applications and games using C#, Visual Studio, and Unity. Whether itching to build your own applications or enthusiastic about designing for these ever-changing virtual mediums, you'll walk away with the tools to build your own.
SPEAKER BIOS:
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Sarah Sexton, Technology Evangelist at Microsoft
She is evangelizing bot Technologies at Microsoft and has working in the emerging technology space.
Her passion includes speaking to user groups, writing code, blogging and tweeting about Microsoft services and reaching out to the development community and students. She is a co-founder of Voxelles, a group for women developers in Chicago. She works with them via local user groups and speaking at conferences and universities about anything ranging from BOT, Unity 3D, BizSpark, to coding advice for apps and games.
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Adina Shanholtz, Technical Evangelist at Microsoft
She graduated from Oberlin College class of '15 with a double major in Computer Science and East Asian Studies. She has a passion for Game Development, Virtual/Mixed Reality, Wearable Technology, and empowering others through programming. In her spare time Adina likes to knit, practice her Japanese, and perform hoop and poi circus arts.
Registration and Networking Begins at 5.30 pm
Food and Drinks Sponsored by Softweb IOT
http://www.softwebiot.com (http://www.softwebiot.com/)
http://www.cognitivebots.ai (http://www.cognitivebots.ai/)
