Modeling in Blender for 3D Printing
Details
The focus for this introduction workshop will be only on modeling objects in Blender and exporting them for 3D printing. You will learn how to make an object, and get the chance to have your object 3D-printed at Shapeways (http://www.shapeways.com).
The workshop will be taught by Diana Wildschut, member of artist collective De Spullenmannen and active as visual artist, lighting designer, photographer, video artist and programmer of realtime video software.
Blender (http://www.blender.org) is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, interactive 3D applications or video games. Blender’s features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, rendering, video editing and compositing.
This workshop is “hands-on”. If you want to join, please bring your own laptop running Mac OSX, Windows or Linux. It is a good idea to have Blender installed. We will use version 2.5 or later. Also bring a 3-button-mouse if you have one.
Date: Sunday, june 3rd, 2012 @ 14:00
Location: Kleine Koppel 40, 3812 PH Amersfoort
Costs: 40 euro, includes a 15 euro voucher to have your object printed at Shapeways!
There is a limit of 20 participants for this workshop.
The workshop will be in English or Dutch, depending on the preferences of the participants.
