Building a Responsive Style Guide and a Board Game in Axure


Details
For our next meeting I have something special prepared : )
First we will have a Show and Tell from James Eyke, one of my colleagues at TalkTalk, who has been working on creating a style guide using Axure. He will walk you through why we decided to use Axure, some of the techniques used to support responsive design components and how to decide between widgets and masters for different controls.
Afterwards, I am going to walk you through how to build a responsive board game in Axure. This game consists of dragging puzzle pieces into their appropriate location, something easy to accomplish on desktop, but tricky when translating it into a mobile experience. You will learn a few tricks about dragging widgets, which is essential to building a board games and also how to implement the logic behind the game. Then I will be going over the challenges I faced once I decided to go responsive, and how I used Axure’s adaptive views as well as some “smoking mirrors” to create the smaller screen version of this game.
As always pizza and soft drinks will be provided by Axure. This time the beer will be provided by TalkTalk (it’s a long story ;)
I hope to see you all there!
Sandra
_________________________________________________
If you are looking for your next UX challenge, take a look at the latest UX Design TalkTalk (https://talktalk.wd3.myworkdayjobs.com/en-US/TalkTalkCareers/job/TalkTalk-White-Building-London/UX-designer_R0000732) job openings and apply today!

Building a Responsive Style Guide and a Board Game in Axure