Talk & Play #35

Location image of event venue

Details

RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.

Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody's welcome, regardless of their background and knowledge level: if you like games, we'll make sure you have a good time! This is NOT an event only aimed at developers.

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HOW IT WORKS

The event is structured in two parts:

— TALK: Short game-related presentations + announcements from the community

— PLAY: All participants are welcome to exhibit games and projects they've made

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THE TALKS

— Jan Schnorrenberg will be talking about queer history of videogames in the context of RAINBOW ARCADE, the fantastic exhibition he co-curated which is running until May 13th at the Schwules Museum in Berlin. https://www.schwulesmuseum.de/ausstellung/rainbow-arcade-a-queer-history-of-video-games-1985-2018/?lang=en

— Thomas van den Berg (aka noio) will present “Garbage Country”, an experiment with persistent multiplayer mechanics he’s been working on for more than a year, sharing the challenges he faced along the way. Find out more at http://www.noio.nl/2019/01/garbage-country-logbook/

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After the talks, we'll have some "teasers", during which a selection of game makers will get the chance briefly present their projects.

As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/

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THE SHOWCASE

Have you made a game, or are you working on one? Would you like to exhibit it for the audience to play during the second part of the event? Then fill this form: http://bit.ly/talkandplaygames – places are limited so the sooner you do it, the better.

All types of games (and game-related projects) are welcome, both digital and analog/physical, regardless of the current status (released, unreleased, prototype...) and the people behind it (company, students, hobbyists...).

Registrations will close a week before the event, or earlier if there are no more spots left. We can usually show around 20 projects, and we have a smaller separate room that works well for VR.

We can provide tables, chairs, power strips and internet connection – that means that all the rest (devices, chargers, controllers...) are up to you. If your project has sound, we recommend bringing a pair of headphones for the attendees to use, as the room gets quite noisy.

Projects confirmed so far:

— Bewahrer von Daisho by Nils Sommer
— Coffee Please by Michael Fuchs
— Corepox by Tom Larkworthy
— Cubular - Units are Resources by Johannes Knop
— Dim: A light in the dark by Team Dim
— Insurmountable by Tristan
— Sentenced by Samuel Gordon
— Speed Bullet by René Rother

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AGENDA

— 19:00 Doors
— 19:30 Talks
— 21:00 Game showcase & networking
— 23:00 The end

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ADDITIONAL INFO

Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.

Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have. We will introduce them on stage just before the start of the showcase part.

Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we're going to distribute some stickers at the door to wear and signal this.

The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.

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FINAL NOTES

Get in touch if you have any questions: http://berlingamescene.com/contact/