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Talk & Play #38

Details

Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody's welcome, regardless of their background and knowledge level: if you like games, we'll make sure you have a good time! This is NOT an event only aimed at developers.

This edition of Talk & Play is supported by Codemotion Berlin, a multitrack tech conference for software developers taking take place on November 12+13 at the Kulturbrauerei. Use the the link http://bit.ly/2kDPtz7 to get 30% off your ticket! For more info visit: https://events.codemotion.com/conferences/berlin/2019/

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HOW IT WORKS

The event is structured in two parts:

— TALK: Short game-related presentations + announcements from the community

— PLAY: All participants are welcome to exhibit games and projects they've made

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THE TALKS

For this edition we're going to have a series of short, 5 minute-long talks:

— Arnold Rauers: The wonderfully awful world of mobile game reviews

Join me on a quick journey through a hand curated collection of my favorite mobile game reviews for my games in the past 5 years. -- "Made me reconsider my stance that mobile games are trash." ★★★★★
http://www.tinytouchtales.com // @tinytouchtales

— Jessica Palmer: Observing Humanity thru the Lens of The Sims

Contemplating the game mechanics of the worlds most popular life simulation franchise, The Sims, and thinking about real life for a second.
https://aaasoftwa.re // @some_donkus

— Game Workers Unite: GWU Deutschland introduces itself

The GWU is an initiative for unionisation of the gaming industry. Our talk gives a quick overview of issues that affect German game devs and that can be mitigated by unions.
https://www.gameworkersunite.org // @GWU_Deutschland

After the talks, we'll have a series of project pitches (selected from the showcase list), job offers and community announcements.

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THE SHOWCASE

These are the projects that will be exhibited during the second part of the evening:

— A Game about a Flame by Samir Riecke, Käthe Keller
— Codecks by Codecks.io
— Couch Monsters by Marie, Jacky, John, Dennis, Laurin
— Curious Expedition 2 by Maschinen-Mensch
— Der Die Das Rockets! by Speaxel
— Dogo Dash by Talita Rhein
— Duru by Twisted Ramble Games
— Hologram by Kraftum Games
— Hypnocult by increpare
— I Just Killed a Man Now I'm Horny by René Rother
— In Fate's Hands by Paul Sztajer
— Insurmountable by Tristan
— Lethal League Blaze by Team Reptile
— Pew Pew Battle Colosseum by Toastboat Games
— Rogue's Awakening by looting pixel
— Skeeper by Gregory Kogos
— Skybound by Creature Feep
— Soliris by Kantik
— Tentacular! by Firepunchd Games & Mr. Luca Games
— The Fermi Paradox by Anomaly Games
— Yeogi Jeogi by Namin Hansen, Lennart Küster, Lila Pimpao Niederle & Felix Szczesny

Project links at http://berlingamescene.com/event/talk-and-play-38 (sadly they don't fit in here!)

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AGENDA

— 19:00 Doors
— 19:30 Talks, pitches & community announcements
— 21:00 Project showcase & networking
— 23:00 The end

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ADDITIONAL INFO

Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request all participants to read and honour it.

Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have. The Ambassadors for this edition are Georg Marth, Irene Preuss and Laura Brosi.

Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, there will be stickers at the door to wear to signal this.

The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.

Get in touch if you have any questions: http://berlingamescene.com/contact/

Photo of BerlinGameScene.com group
BerlinGameScene.com
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GSC Game Science Center GmbH
Besselstraße 14 · Berlin, BE