Talk & Play #40

Details

RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.

Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody's welcome, regardless of their background and knowledge level: if you like games, we'll make sure you have a good time! This is NOT an event only aimed at developers.

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HOW IT WORKS

The event is structured in two parts:

— TALK: Short game-related presentations + announcements from the community

— PLAY: All participants are welcome to exhibit games and projects they've made

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AGENDA

— 19:00 Doors
— 19:30 Talks, project pitches & community announcements
— 21:00 Project showcase & networking
— 23:00 The end

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THE TALKS

— Nadya Kuzmina: Fonts in video games
Games are a very special environment if we speak about typefaces. Whenever fonts are mentioned we usually think about web typography or print design. Seldom video games are part of this discussion, despite it offering many new facets and own special challenges. Nadya delved deep into this subject during her own pixel font project and will offer some of her experiences in her talk, outlining her development and design process.
http://nadyakuzmina.com

— S. Astrid Bin: Smashing bits
A talk about sex in videogames.
https://www.astridbin.com

As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/

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THE SHOWCASE

These are the projects that will be exhibited during the second part of the evening:

— Ampere by Mathieu Hentschel, Johannes Knop & Laura Brosi
— Arabian Knights by Julian Voß, Linus Balicki, Thomas Reich
— Atlantis 4020 by Johanna & Mario from Tiny Crocodile Studios
— Catanism: The Purrge by Tide Productions
— Codecks by Codecks GmbH
— Corepox by Tom Larkworthy
— Land of Drova by Just2D
— Lethal League Blaze by Team Reptile
— Mogee by Andrey Kuzmin, Nadya Kuzmina, Carlos Pazuzu
— October Night Games by October Night Games
— Panic! by S. Astrid Bin
— Pixling World by Fredrik Norén
— Purify by NoHouse
— SHI•RO: Midori by Topicbird
— TILE DROP by Khanh Tech
— Type Swap by Kristian Bergmann
— Waldo.io by Alex Williams, Mattia Traverso, Dennis Lorenz
— Xenko (Open Source C# Game Engine)

Project links at http://berlingamescene.com/event/talk-and-play-40 (sadly they don't fit in here!)

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ADDITIONAL INFO

Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.

Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we're going to distribute some stickers at the door to wear and signal this.

Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have. The Ambassadors for this edition are Ali Reder, Cäcilia Eming, Elise Terranova and Johannes Knop.

The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.

Get in touch if you have any questions: http://berlingamescene.com/contact/