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UX Passion Talk // Using Psychology to Design Better Products & Services

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Hosted By
Helena L.
UX Passion Talk // Using Psychology to Design Better Products & Services

Details

NOTE!!!
There are only 100 seats at the event. Because webinar attendance is super unpredictable we are doing a "first-come-first-served" approach. Just because you have a ticket does not mean you will be admitted to the webinar. If you are late, the event maybe filled up. We recommend you "show up" 5-10 mins early to secure your seat!

Sign up via Eventbrite to receive the Zoom Link
https://www.eventbrite.com/e/ux-passion-talk-using-psychology-to-design-better-products-services-tickets-106072142634

E-meet Jon Yablonski, Senior Product Designer at General Motor and author of 'Laws of UX: Design Principles for Persuasive and Ethical'

An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable non-design skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the “blueprint” of how humans perceive and process the world around them. Join Jon as he talks about this book Laws of UX, a guide that explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered.

AGENDA

  • Presentation of CPHUX and format

  • UX Passion Talk by Jon Yablonski, Senior Product Designer at General Motor and author of 'Laws of UX: Design Principles for Persuasive and Ethical'

  • Questions from Slido.com

QUESTIONS ON SLIDO

Slido is the service we use where you can upload questions about the job post

You can already NOW upload questions here https://app.sli.do/event/mihizcv1 and also vote on others questions.

Our Slido code is 62872

MEET UX PASSIONIST:

Jon Yablonski, Senior Product Designer at General Motor and author of 'Laws of UX: Design Principles for Persuasive and Ethical'

Jon Yablonski is a multidisciplinary designer, speaker, writer, and digital creator based in Detroit. His passion lies at the intersection of user experience design and front-end web development, and he often merges these two disciplines into a hybrid approach for digital problem solving. When he’s not creating journey maps and prototypes, Jon is building helpful resources such as Laws of UX, Humane by Design, and the Web Field Manual. He’s currently working to define the next generation of in-vehicle interactive experiences as a senior product designer at General Motors.

HIS BOOK:

Laws of UX: Design Principles for Persuasive and Ethical

An understanding of psychology-specifically the psychology behind how users behave and interact with digital interfaces-is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces You'll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts's law, Jakob's law, and Hick's law Ethical implications of using psychology in design A framework for applying these principles

It should be available in Denmark via Amazon UK, Factum has the book on May 31 but use this link 😉

https://www.amazon.co.uk/Laws-UX-Principles-Persuasive-Products/dp/149205531X/

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CPHUX:

CPHUX is the largest UX Community in Copenhagen. We bridge the gap between UX Designers and business. Create transparency around UX and unite the amazing designers which are in our eco-system.

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