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Steam Punk RPG Victoriana - Spring-Heeled Menace

  • 4 days ago · 1:00 PM
  • Mark's House

Victoriana – a world of high adventure and intrigue in an age of sorcery and steam!

The year is 1856 and the world roils in the unseen conflict between Order and Entropy. As technology marches forward the Celestial Engine moves ever faster, and all our fates grow more precarious. Now is the time to act decisively and boldly, to seize control of your destiny and impose your will upon the world.

Your adventures will take you into an alternate history infused with fantasy and esoteric steam technology. Aerostats float across the sky as noble Eldren chat with industrial Dwarfs. The Age of Magic may be long gone, but the Guild keeps its embers alive while technologists create extraordinary mechanical marvels.

Travel with the British East India Company to make your fortune in competition with Dutch merchants for control of the tea trade. Join the petty conjurers that support social revolution while the government calls on gentleman hermeticists to counter them. Explore uncharted lands and uncover relics and evils buried since the Great Flood. Follow your conscience and help the poor and powerless against those that would prey upon them. Wage war against the demons that have seduced the aristocracy and threaten to tear the Empire apart!

Victoriana offers an enormous and diverse game world deeply imbued with Victorian period feel, gothic fantasy magic and steampunk engineering.

The Spring-Heeled Menace is an introductory penny dreadful into the seedier side of the Smoke; the adventurers take the case of a hermeticist waylaid in Whitechapel in order to recover his lost cane. 

No experience necessary. You can make your own character ahead of time or have one made for you.  Check the files section for information on the game setting and system.

If time permits, I have another short introductory scenario.  The Hounds of Hate.   A Spectral Hound is at large -- mysterious and powerful, yet curiously selective in its choice of victims.  Can your players solve the mystery surrounding the hound before they become its next victims?

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  • Steven

    Running a little late but I will be there. I was looking at playing Cindy.

    4 days ago

  • Mark

    If you are interested, some background of the game world can be found at:
    A quick introduction to the main mechanics can be found at:

    5 days ago

  • Mark

    This game uses many six-sided dice so bring a bunch if you have them. Having some of them in a different color will come in handy.

    5 days ago

  • Ashley L.

    I'd like to claim Miranda if we're going for preset characters.

    November 27

  • Mark

    In order to allow us to jump into the game faster, lets use pre-generated characters for this session. I have added a file for 6 characters to the files section:

    November 19

  • Christopher "Chris" D.

    Interesting premise I have none of the material nor experience in this product line, but would like to give it a shot

    November 14

    • Mark

      All of us will be learning this system so feel free to attend.

      November 15

  • Mark

    If you decide to make your own character, this scenario is best suited for these associations: Cobblestone Club, the Havering Household, and Willowpin and Associates since they are more investigative than associations like the Royal Geographic Society, the Society for Spiritual Repose and the Royal Steam Lancers. If people want to play this system more, the other associations could probably be played.

    September 19

  • John B.

    Is the 3rd Edition the best book to go with?

    September 19

    • Mark

      I will be using the 3rd edition rules, but you may be OK with an older edition. When I compared scenarios written with different editions, the character statistic looked identical.

      September 19

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