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Upcoming events (5+)
The Central Florida AD&D (1st ed.) Grognards Guild is holding its second annual tournament on Saturday, July 27, 2019, Gary Gygax Day. Location at Sci-Fi City. Come early to watch GrogTalk live at 10:30-12:00! What to bring: Players Handbook (1st ed.) and dice. Pregenerated characters will be provided. Please RSVP if you plan to attend, so we can start getting an idea of how many players will be participating.
In the course of one evening in summer 1892, the quiet town of Woodstock experienced inexplicable events and a horrifying crime. Some investigators and family members searching for a missing gentleman of the realm, Charles Danforth, engaged in dangerously mad and widespread wanton destruction, arson, theft of potted plants, and the murder of a noble Lady. While justice was given to the murderer and comfortable, but permanent, beds to those who had lost their rational faculties (including Mr. Danforth himself), Woodstock has remained shocked because of recent happenings. Six months after that terrible evening, an Oxford professor was found an amnesiac roaming the nearby woods, and Danforth's daughter's fiancé and his own niece have disappeared without trace. The Crown government has taken an interest in these recent developments and seeks to uncover the mystery of Woodstock and restore calm and quiet to the town and the region. As this is a "one off" pre-gens will be given (but you will have options). All you need to bring is dice and the desire to play. New players to Call of Cthulhu are welcome.
The adventurers have probed the perimeter of the lizardman lair, and after a few battles with its guardians found it to be well defended by alert lizardmen and their beastly pets. The party met with some success but not being at full strength, have decided to retreat to lick their wounds and regroup. While in town they have come across some interesting information and intriguing rumors from around the wild coast. It is said Councilman Brueher has appropriated the old haunted mansion outside of Saltmarsh for himself, claiming to use his own family fortune to renovate it into what he promises to be the grandest Inn yet built in the Wilderlands where he will preside over the land rush and housing boom in the newly opened up farmlands around Saltmarsh that is now happening. The rumors out of Hommlet are less promising. The village has never recovered from the blows it took from the evil cult based at the ruined moathouse. Colonization came to a halt and non-human marauders and beasts continue to lurk in the countryside outside the village. There was plenty of blame to go around for the failures and neighbor has turned on neighbor in the village. Accusations fly, talk of witchcraft, collaboration with the mysterious cult of the old moathouse, sabotage, disappearances, and poisonings between residents have turned the once peaceful village into a introverted, paranoid, and dysfunctional town on the edge of collapse. Many residents call for the abandonment of the place altogether and a wholesale move to Saltmarsh where the grass maybe greener under the guidance of wiser leadership they are hearing about from the few merchants and adventures that still pass through. The party has journeyed to Hommlet to make contact with some persons known to Gandy and see if for themselves what might be plaguing the village... there is also still the question of the lizardmen near Saltmarsh that the party has promised to neutralize for a large reward. There seems to be plenty of work for adventures in the Wilderlands to go around. *new players always welcome to join*