Andreas Refsgaard: PLAYFUL MACHINE LEARNING


Details
Andreas Refsgaard talks about how machine learning has become an integrated part of his practice.
By enabling people to create their own unique controls for a system, the creative power shifts from the designer of the system to the person interacting with it. Using machine learning to make unconventional connections between inputs and outputs.
Andreas was a member of the former Stoj.io, who among other things co-created the Teachable Machine project: http://andreasrefsgaard.dk/project/teachable-machine/. He is now working as a freelance interaction designer, educator and digital artist.
Schedule:
17.00 - Doors open
18.00 - Introducing the Group - Carsten Høyer
18.20 - Playful Machine Learning - Andreas Refsgaard
~19.00 - Talk to each other :)
Venue:
Københavns Universitet Amager
Njalsgade 80 · Copenhagen
ROOM 27.0.17
What is Creative Coding Copenhagen?
It is a community for artists, interaction designers, data visualizers, engineers and likeminded people, who are interested in programmable art and interaction design. The field goes by many names and covers a broad area: SciArt, DevArt, generative art, computer art etc.
Can I present something at Creative Coding Copenhagen?
Yes you can. CC Copenhagen is a community and anyone can chip in. Get in contact if you feel like giving a talk on a subject you find interesting or maybe you would like to showcase something.
Make sure to follow the Twitter account https://twitter.com/CC_Copenhagen which will provide updates. We do not yet have other social media accounts.
Best regards
Creative Coding Copenhagen

Andreas Refsgaard: PLAYFUL MACHINE LEARNING