Creative Coding #7 🎉
Details
Join us for Creative Coding! As always we have some awesome 🔈talks 🔈for you:
🔈Universal Game Builder (UGC for Multiplayer games)
by Yoav Zibin
🔈UX Essentials for Developers
by Heather O'Neill
We also have ⚡lightning talks ⚡including:
⚡New Open Processing
by Sinan Ascioglu
⚡Perlin Noise for Organic Movement
by Jon Blair
⚡Text-Based Games
by Leo Rudberg
⚡Elegance in Data Visualization
by Corey Girard
Talk Details
┌────── 🔈 Talk 1 ────────────▶️
│ ▶️ Universal Game Builder (UGC for Multiplayer games)
│ by 🌟 Yoav Zibin (yoav.zibin@gmail.com)
Description:
The open source project Universal Game Builder project aims to simplify the process of creating and playing any kind of multi-player games. The project overall involves two components, Game Builder and Game Portal respectively. Game Builder via a web interface helps in creating games which are saved in Firebase. Game data has universal rules around description of pieces and board for any game which are platform independent. Thus, the description can be rendered on any platform to display the game which users can play. Game Portal has different versions on different platforms which render this game information. Thus, games become universally accessible to anyone via Game Portal on web, android and iOS.
Bio:
Yoav Zibin (yoav.zibin@gmail.com) did his PhD in the Technion, a postdoc in MIT, worked in IBM research, and now in Google NYC working on video ads. He co-founded and worked for 3 years in a multiplayer gaming startup called Come2Play.
┌────── 🔈 Talk 2 ────────────▶️
│ ▶️ UX Essentials for Developers
│ by 🌟 Heather O'Neill (@pixelsforhumans)
Description:
As a developer, your role in achieving product success is more critical than ever – and so is the need for you to work closely with designers to understand what matters to your users. When implementing onscreen interactions, you need to understand not just the letter of the spec, but its spirit – the end goals that those interactions help people accomplish.
In this talk we’ll cover UX essentials for any developer – the key points you need to know, and the questions you should to ask to make sure your work provides the best experience for the people who use it. Because taking ownership of your role in creating the UX is crucial for delivering product success.
Bio:
Heather O'Neill is a product strategist with over a decade of experience creating meaningful products for the people who use them. At Pixels for Humans, Heather helps companies define where they are heading and create the strategies to get there, faster.
▶️ 🎶 Talk 0: Want to speak? Reach out to us :)
More talks coming soon! • What to bring
▶ 🎫 bring your ID and 😯 curiosity :)
• Important to know
▶ 😊 Code Of Conduct
We expect all speakers and attendees to follow the JSConf code of conduct ( http://jsconf.com/codeofconduct.html ).
