addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobegmailgooglegroupshelp-with-circleimageimagesinstagramFill 1linklocation-pinm-swarmSearchmailmessagesminusmoremuplabelShape 3 + Rectangle 1ShapeoutlookpersonJoin Group on CardStartprice-ribbonShapeShapeShapeShapeImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruserwarningyahoo

EDH League

  • Jul 27, 2014 · 4:00 PM
  • Nosh Cafe

EDH League strikes a balance between competitive Commander, fun and fair play.  Elder Dragon Higlander League emphasises MTG play based upon singleton deck construction (one of each card).  The (corporate) command zone may or may not be used during the event play.  The last event filled with 6-players and was a jubilant success!  I will print off a score card for our League Host to keep track of each of our three rounds. 

This is an unsantioned event (until one of our members is granted judge status).  Any rules dipute that take more than two-minutes to resolve are determined on a 6-sided dice role of 123-yes 456-no.

There are prizes and the admission is min $10.00 with a total of $15.00 as (the extra $5.00 is added to our community fund).

There are 3 games each lasting no more than 1.5 hours.  At the end of this time, there will be 1-3 rounds (determined at random) and the person with the most permanents (not counting tokens) will be declared the winner.

Points:

1) At the start of each game and after each commander is declared, each player casts a silent vote to determine if the command zone will be allowed for this game.  If the command zone is disallowed than respective commanders are shuffled into the decks and become normal cards for the game.  A tie is decided by the League Host.  (This 'first vote' is a group effort to mitigate zone abuse and encourage more balanced deck construction.)

2) Each game is assigned a condition that when reached for the first time will award 1 point to the player.  This is known as the wild point.  At the start of the event, each player will enter into a ballot (on paper) a wild point event, eg, the "first player to get 3 non-basic lands" wins the wild point, eg, the "first player to question a rule" wins a wild point, etc.  At the start of each game, the League Host will shuffle into a hat each wild point entry and present a player to randomly draw the condition.  

3) EDH is a fun event and thus sportsmanship will be valued.  After each game the player who is (secretly) voted the favorite will receive 2-points.  

Prizes: The winner of the game receives 3-points.  At the end of the event, first place receives 12-packs, and second place receives 6-packs.  If first place is won by sporstmanship-points only then you'll receive a bonus pack.

For now we houserule no 21-commander damage.  This may change in the future.

Please have a look at this link to make certain your deck is legal.  You can play different commanders (decks) each game or keep the same whatever.  http://mtgcommander.net/rules.php

There should be a maximum of 6-players per table and I'll set a waitlist in case we get more players.  

Join or login to comment.

  • Joah M.

    Working great so far

    July 27, 2014

5 went

  • Joah M.
    Event Host
  • A former member
  • A former member
    +1 guest
  • A former member

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy