Celia Hodent: "How Cognitive Science and UX Can Impact Game Design" - GDoW Feb

Game Developers of Wellington
Game Developers of Wellington
Public group

Victoria University School of Design

139 Vivian St. · Wellington

How to find us

Enter through the front door on Vivian, walk past the stairs in the middle of the foyer and to your right is a lecture hall door. We are just through there!

Location image of event venue


User experience (UX) is still a very new mindset to the video game industry, and has specific challenges considering that games need to be fun and engaging. As former director of UX at Epic Games and 10-year+ veteran in the game industry, Celia Hodent will explain her UX framework, which was used on Fortnite. More specifically, after explaining the main brain limitations to take into account when designing a game, the talk will break down game UX in two main pillars: usability and “engage-ability”, offering a list of ingredients for game developers to create their own successful game recipe.

Doors open at 6pm, the talk will start at 6:30pm.
After the presentation please join us for snacks, drinks, and discussion at Hop Garden at 8:00pm!