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This talk will go over how to make efficient use of your time while making a jam game. I will explain some dos and don’ts of game jams by going over some of my successes and failures over the last few years. It will be about how to succeed at a game jam, both in a technical aspect and in terms of design considerations. I will also talk about how some of these practices can be applied outside of game jams to indie development.

Alex Driml is a freelance unity programmer and indie developer who has been game jamming since 2012, entering six 48 Hour Game jams, winning the last two, and entering three Global Game Jams.

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