A while back, we ran a session called Team Dynamics on the Forbidden Island. ( See: https://www.excella.com/insights/team-dynamics-on-the-forbidden-island ) Well what if we scaled that in a manner we typically see organizations do? What new problems in the work system appear?
In this simulation, each team will be using the game Forbidden Island to accomplish a set of joint goals. Over a number of iterations, we'll examine more problematic arrangements around coupling, communication, collaboration, clarity, and congruence to ones that emerge from retrospection.
So if you have been struggling with scaled implementations, here is a chance to learn more about how to articulate the impacts and how to get them back on track.
This is a prototype. We'll probably develop some refinements as we play.
Nicole Spence-Goon and myself will be the facilitators for this session.
Here's Nicole's Bio:
Nicole Spence-Goon has been working in the IT industry for over 20 years in several roles. From developer to tester to business analyst to Scrum Master to Coach, Nicole has used her experience to enhance her abilities as a knowledgeable Agile practitioner. Her mission to constantly expand her skillset has led her to become a Certified Scrum Professional, attain several SAFe certifications as well as become a Certified Professional in Agile Coaching. Nicole has used her experience on projects that were transitioning to Scrum and SAFe to guide her approach for helping Federal government agencies realize the benefits of Agile principles as opposed to just technical practices. She specializes in team coaching and facilitation and has empowered teams to find ways to increase their workflow and boost their team performance.
And here's mine for those curious:
Paul is an IT Executive Coach with Excella Consulting helping managers and teams improve their game. He focuses on pragmatic ways Agile, Lean, and leadership techniques can applied to create more effective organizations. Paul has led small teams to large groups as a Federal, commercial, and contractor software development manager and coached numerous organizations in the private and public sectors. As an active Agile community member, he has founded numerous groups to help coaches and Scrum Masters including the Agile Influencers of DC and the Games for Agility, Learning, and Engagement (GALEDC). He serves as the chair for the Agile Alliance's Agile Coach Camp Initiative.