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Details

Talks:

  • Utilizing Tiled in tandem with Godot - Andrew Glubrecht

Details:

This presentation is all about utilizing the functionality of Tiled Map Editor to create 2D maps & Interactive objects for your games. Godot's tilemaps are awesome but they are lacking the finesse for a more speedy workflow. Tiled offers you a much more refined workflow that results in quicker iterations and easier adjustments to your world. We'll discover how Tiled can be advantageous in your projects, and show you how powerful it can be when it comes to realizing the game world you have dreamt of.

Timeline (Eastern Standard Time):
7:00 pm Introduction
7:10 pm First Talk starts + Q&A
8:50 pm Wrap up
9:00 pm Closing

Directions:
After you launch Discord and join the Godot Toronto server, click the channel with the event's title.

DISCLAIMER:
This event will be recorded for promotional purposes. Please consider this fair warning if you would like to join the meeting server.

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