November 2015 :: Web Accessibility Standards
Details
Sponsor
CRT
Schedule
6:00pm - Welcome Time + great food provided by our awesome sponsor
6:30pm - Announcements + Sponsor Time
6:45pm - Lightning Talk - Refactor Your Sleep by Greg Norman
7:00pm - Main Presentation
8:00pm - Wrap up and Raffle - Book on Web Accessibility and SELFIE STICK!
8:30pm - Post meeting networking and PIE at Village Inn
Main Presentation: Web Accessibility Standards
The first step to changing the accessibility game plan will be to ensure that everyone involved in creating websites has been properly trained in accessibility. This includes designers, developers, content creators, project managers. – Karl Groves
Accessibility means that individuals with a range of cognitive and physical limitations have access to products, devices, services, or environments. As a developer, you are required to comply with Web Content Accessibility Guidelines 2.0 (WCAG 2.0) - a standard published by the World Wide Web Consortium (W3C). Alex will discuss how we can create products that are usable for all by meeting these accessibility standards. Alex will outline some common accessibility violations or mistakes, and how those mistakes pose significant barriers to people who have impaired vision, hearing, mobility, or cognitive capabilities. She will offer some tips and resources to help developers address users' needs quickly and easily.
Alex Proaps
Alex Proaps is a design psychologist. She studies the ways in which human abilities and limitations (perception, decision making, memory, and physiology) impact our relationships with technology. She works with designers, developers, and engineers to create more human-centered technology - from websites to robots to serious games. Prior to consulting, Alex worked as a human factors engineer for the Navy and ODU’s research foundation, and taught college psychology and HCI courses at ODU. She is currently finishing her PhD dissertation, which focuses on the differences between designers’ and users’ gesture control mental models in high risk scenarios. She is passionate about bridging the gap between academia and industry and advocates for human-centered design practices at every stage of a system's life cycle. She also enjoys working closely with multi-disciplinary groups, like Norfolk's chapter of the User Experience Professionals Association (UXPA), whose goal is to increase the dialogue about human-technology interaction. You can reach out to her on Twitter @alexproaps (https://twitter.com/alexproaps).
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