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Can you build a Boxcar2d in Swift 3 in a week?

Check it out: https://www.youtube.com/watch?v=eia2Ho6t3IA

Cool right?

Here's how it works this week. Code all you can. Use SKSpriteNode with physics bodies to create a car. I'll set up the course. Then we'll race them on the course. Let's do this!

Leave questions in the comments. Wooooooooooooo!!!

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