Can you build a Boxcar2d in Swift 3 in a week?
Check it out: https://www.youtube.com/watch?v=eia2Ho6t3IA
Here's how it works this week. Code all you can. Use SKSpriteNode with physics bodies to create a car. I'll set up the course. Then we'll race them on the course. Let's do this!
Leave questions in the comments. Wooooooooooooo!!!