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The Sacking of Kansas City.

Since the invention of the musket, the New England Americans have been slowly "taming" the Wild East from the Orc tribes and other Monsters. Kansas City is at the edge of the frontier: an important trading post and fortress.

Suddenly, one summer afternoon, a massive Orcs Hoard has struck a near fatal blow to the region. If it wasn't for provenience and the two hundred Kentucky Riflemen defending the important chock point of Westport Landing, the entire Missouri territory would be lost.

Each Players will each take a character who survived that day. Now drafted into the Civil Defense Force, the party makes an irregular unit of misfits. As the Hoard moves to threaten the all important city of Nashville, Tennessee. The Heroes are given the task of investigating the enemy. What is uniting the Orcs? Who is the Chieftain? And what Sorcery behind this war?

To speed things up, I will have pre-made characters to select so we can just jump right into it. I'll provide the stats, skills, and classes. You take ownership and give them the background and personalities.

My world is more of a magical Boothill campaign. It is Swords, Magic, Guns and Railroads set at the Dawn of the Industrial Revolution.

I have taken the world as you know it and placed it on a new map. It is 1891 but most of the history of the world is the same until about 1500... then it starts to drift.

Learn more @ https://the-fourth-age-of-ert.obsidianportal.com/

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