October - Ryan Townsend & Jusef Belkasemi


Details
Join us to hear from Jusef Belkasemi, as well as a chance to win a code for a year subscription for a Jetbrains toolbox product of your choice!
Agenda:
6:30 - 6:45: People start arriving
6:45 - 6:50: Introductions
6:50 - 7:20: Ryan Townsend - Building Fast Websites Against All Odds
7:20 - 7:35: Break with food and chat
7:35 - 8:20: Jusef Belkasemi - HTML5 games with Phaser 3 (an introduction)
8:20 - 9:00: Social & point that people can leave
Talks:
Ryan Townsend - Building Fast Websites Against All Odds
Fast website performance is essential for a great user experience, particularly in rural areas or emerging markets where poor connectivity and low-power devices can struggle with even the most optimised sites, yet it can still seem impossible to convince clients and stakeholders of the value that performance holds.
Now, I can’t promise that I can magically transform your clients’ attitudes toward performance, but what I can do show is show you how to build a fast website without even involving them. In my work delivering high-performance, high-availability websites for some of the UK’s biggest retailers, I’ve come up with a wealth of ways in which we as front-end developers can improve performance without the need for any costly rewrites, new infrastructure, or any kind of work that requires permission (and budget!).
We may not be able to make the fastest website without permission, but we can certainly make a fast one!
Jusef Belkasemi - HTML5 games with Phaser 3 (an introduction)
HTML5 games are an awesome way to use your JavaScript skills to add some more interactive content to your website or to allow you to build a new mobile or desktop game. The modern device and browser capabilities give you all the power needed to jump into this exciting field. Today I would like to introduce you to Phaser this is a 2d HTML5 game development framework that I have recently started using to learn how to build HTML5 games. I hope by the end of this talk you will share my enthusiasm for this framework and start building a game of your own.
Please note the group is intended for people looking to expand their knowledge. While recruiters are welcome to come and learn, we operate a strict no recruitment policy.
Code of conduct - https://leedsjs.github.io/code-of-conduct/

October - Ryan Townsend & Jusef Belkasemi