VR Night: Virtual Indie-ality


Details
The future is here. Virtual Reality is now. Come and experience a range of games, applications and demos and talk to the people who made them.
All are welcome whether you are a games dev or just someone interested in finding out if modern VR lives up to the hype. And yes, it does :)
The VR night will be at the London Game Space (http://londongamespace.org/), downstairs at Scenario Bar as upstairs will be hosting a video game themed karaoke night. The bar upstairs closes at midnight so feel free to hang around after all the VR devs have packed up.
If you don't already know London Game Space is a place for game developers to co-work, meet up, play and party.
If you are working on some interesting VR stuff and want to bring it along please get in touch with me via twitter, @HoneyTribeStu (https://twitter.com/HoneyTribeStu), or email, shaz [at] honeytribestudios [dot] [com] or tweet @LondonGameSpace.
(Image taken from a youtube vid (https://www.youtube.com/watch?v=pAC5SeNH8jw) of an exploration demo for Rift)
Confirmed developers (so far):
David Evans (https://twitter.com/daredevildave) from Playcanvas (https://playcanvas.com/). Playing a game in VR is one thing. Making a game in VR... now that really is the future.
Jake Slack, lead dev for Private Eye (https://twitter.com/PrivateEyeVR). Inspired by Alfred Hitchcock's "Rear Window" and utilising the immersion of VR to great effect. You'll be reaching out to objects thinking you can touch them.
Liviu Antoni, inventor of AlterGaze (https://twitter.com/altergaze). VR for your smartphone using 3D printing technology and crowd manufacturing.
Daniel Wiedemann (https://twitter.com/WiedemannD), lead dev of LizzE (http://www.lizze.eu/). You probably never tried a VR game in 3rd person perspective before. Well, soon you will do!
Abesh Thakur (https://twitter.com/abeshius) from Two Big Ears (http://twobigears.com/). Binaural audio magic that even has a Unity plugin. Possibly the perfect audio solution for VR experiences? Find out yourself!
John Batty (https://twitter.com/johnpbatty) and Pete Hill, devs for Space Death (http://spacedeath.net/). Use hundreds of individual parts to create your own space ships. Better still, do it in VR.
Also: Hopefully some of the guys from GameFace Labs (http://gamefacelabs.com/) will be here and they'll bring a couple of their new stand alone VR headsets. No wires, no need for a PC, the chips are all built into the visor. Impressive stuff.
This event (http://londontechnologyweek.co.uk/2014/05/vr-night-virtual-indie-ality/) is part of London Tech Week (http://londontechnologyweek.co.uk/?origin=vrnight)
http://photos1.meetupstatic.com/photos/event/e/8/a/0/600_369179552.jpeg

VR Night: Virtual Indie-ality