It’s time for our next Unreal Engine Meetup in Manchester! We've set the date for June 30th 2017 at 6pm and will be at the same venue as last time in Futureworks, Manchester.
We have a great event planned which is open to not only Unreal Devs, but all of our local game developers so if you've ever considered coming but you don't use Unreal - please do join us!
Our apologies for having to cancel the previous event - we've put procedures in place to prevent this happening in future.
Firstly, we have Jess Hider (https://twitter.com/JessHider) who is our Community Manager from Epic Games. She's presenting a talk on how to market your game. Jess will also be around to answer any of your Unreal Engine questions so this is your chance to ask about how Unreal can promote your game!
Secondly, we have another talk from Ben Hill (https://twitter.com/Benni_Hill) who is the Creative Director at ADVECT Productions. Ben has an incredible amount of experience working on games as a Producer, Designer and Writer on titles such as Q.U.B.E. 2, Lost Words, Hue, Duskers & Ether One. Ben will be presenting a talk on 'Production for Indies in UE4'.
Last but not least, we have a talk from Mark Gregory (https://twitter.com/MGregory666) who is the Co-Owner & Creative Director at FreesphereE. Mark previously worked on the Unreal Engine game Solarix and is now currently hard a work on his next title, Tether. He will be taking us through the studio's design process and workflow when creating a commercial UE4 game in a small team.
A schedule TBC for the event is:
18:10 Jess Hider - Epic Games
18:50 Play developer Games / Prototypes for ~ an hour
19:45 Ben Hill - ADVECT Productions
20:15 Mark Gregory - Tether
20:45 Unreal Engine Quickshots with Q&A
This event is primarily for industry developers however, we like a small number of students to be able to participate and show their work - if you're a recently graduating student or someone looking for feedback on your work, please send a message and we'll select a number of portfolios to be showcased at the event.
We also have some playable games at the event, the developers of which would love your thoughts about their games! If you're wanting to showcase a personal project, game prototype or you're in the middle of a game development and want to some playtesting - It's a great opportunity to get some valuable industry feedback! Please drop me an email at [masked] if you'd like to showcase a project - we'll need the game files by Tuesday 27th June to make sure they're prepared for the event in time.
Looking forward to seeing everyone there for another really informative evening!