What we're about

The Melbourne Mahjong Meetup Group is dedicated to those who are in Melbourne and would like to play the ancient game of mahjong and meet other players. If you are interested in playing some Cantonese/Japanese Mahjong on a regular basis, then this group is for you :)

There are no restrictions in this group, anyone interested in playing / learning to play are welcome to join.

We've recently been playing several styles of mahjong, including Cantonese, Japanese, Taiwanese, and World Series of Mahjong rules.

Upcoming events (5+)

Japanese/Riichi Mahjong (リーチ麻雀) at the Marché Board Game Café

**No experience required!** Players of all skill levels are welcome to join us at Marché Board Game Café in the CBD for a casual night of mahjong. We play Japanese/Riichi mahjong. You do not need to know how to speak Japanese! **Riichi Mahjong has become very popular and we usually run out of space, so please RSVP to help us plan the event with the venue.** **IMPORTANT** -- There is no charge to the event but if you intend to come, we have a special deal with the café that all you need to do is purchase any food or drink from the Marché menu. The full menu is available here: http://mbgcafe.com.au/menu/ **Rules for Japanese/Riichi Mahjong** Please refer to book titled Riichi Mahjong by Scott D. Miller. For the next few months, we will be following World Riichi Championship rules. *Games are Tonpuusen (East round only) with waiting players replacing the lowest scoring player at the end of each game. If there are no waiting players then the game can proceed to Hanchan (East and South rounds) *Kuitan (open Tanyao) - Ari (allowed) *Kuikae (swap calling) - Nashi (not allowed) *Atozuke - Ari (claim a winning tile that gives yaku to a yakuless hand is allowed) *Agari Yame - Nashi (if the last dealer has top score, they cannot choose to end the game after winning one hand. The game continues until the dealer rotates normally) *Atamahane (Headbump) - Yes (in the case of multiple rons, the first winner closest to the discarder counter clockwise wins.) *Open Riichi - Nashi (not allowed) *Kan dora - Reveal immediately in all cases of kan *Aka dora - Nashi (no red 5s) *Nagashi Mangan - Nashi (no) (http://arcturus.su/wiki/Nagashi_mangan) *Renhou - Mangan (winning off a discard (ron) with a starting hand before the dealer gets a second turn or before any called tile) *There are no resets (eg four identical wind discards in the first round will not reset the game) For more WRC rules refer to this PDF: https://static1.squarespace.com/static/5834cfa4f5e231d203fec0cb/t/59cecbf651a58499f27bbdeb/1506724856285/WRC%2BRules%2B2015_Clarifications_FINAL_EN.pdf We are currently trialing a rating system similar to the R-rating that Tenhou uses. Every player starts with a rating of 1000, and their score will increase or decrease according to their placing at the end of each game. Let us know if you would rather not be included in this rating system. You can view ratings here: https://docs.google.com/spreadsheets/d/1jF2wZLc7WzjBMfhjqMZeghudK42F2Q8WYRR-7sgp3DY

Hong Kong/Japanese(Riichi) Mahjong at the Izakaya Chuji

Izakaya Chuji Japanese Restaurant

**No experience required!** Players of all skill levels are welcome to join us at the Izakaya Chuji in the CBD for a casual night of mahjong - Right in the CBD along Lonsdale/Russell St. Just walk up the stairs to the 1st level of the restaurant - Games start around 6pm till we all need to go home :) Quick Reference sheets are available here: Download HKMJ Reference Sheet (http://files.meetup.com/1898451/HKMJ%20Hands%20and%20Points%20v7.pdf) We play mostly Hong Kong (Cantonese) and Riichi (Japanese) styles of mahjong. If you're not familiar with the rules, mentoring will be provided to get you in the game fairly quickly. For some quick reference material, please check the links below. Tables/sets will be readied at the premises, so feel free to just drop in! Quick Reference sheets are available here: Download HKMJ Reference Sheet (http://files.meetup.com/1898451/HKMJ%20Hands%20and%20Points%20v7.pdf) HKMJ Reference Sheet (Single Page) (http://files.meetup.com/1898451/HKMJ%20Hands%20and%20Points%20v7%20Single%20Pages.pdf) For more details on the rules of the game, please refer to: http://mahjongtime.com/hong-kong-mahjong-rules.html

Japanese/Riichi Mahjong (リーチ麻雀) at the Marché Board Game Café

**No experience required!** Players of all skill levels are welcome to join us at Marché Board Game Café in the CBD for a casual night of mahjong. We play Japanese/Riichi mahjong. You do not need to know how to speak Japanese! **Riichi Mahjong has become very popular and we usually run out of space, so please RSVP to help us plan the event with the venue.** **IMPORTANT** -- There is no charge to the event but if you intend to come, we have a special deal with the café that all you need to do is purchase any food or drink from the Marché menu. The full menu is available here: http://mbgcafe.com.au/menu/ **Rules for Japanese/Riichi Mahjong** Please refer to book titled Riichi Mahjong by Scott D. Miller. For the next few months, we will be following World Riichi Championship rules. *Games are Tonpuusen (East round only) with waiting players replacing the lowest scoring player at the end of each game. If there are no waiting players then the game can proceed to Hanchan (East and South rounds) *Kuitan (open Tanyao) - Ari (allowed) *Kuikae (swap calling) - Nashi (not allowed) *Atozuke - Ari (claim a winning tile that gives yaku to a yakuless hand is allowed) *Agari Yame - Nashi (if the last dealer has top score, they cannot choose to end the game after winning one hand. The game continues until the dealer rotates normally) *Atamahane (Headbump) - Yes (in the case of multiple rons, the first winner closest to the discarder counter clockwise wins.) *Open Riichi - Nashi (not allowed) *Kan dora - Reveal immediately in all cases of kan *Aka dora - Nashi (no red 5s) *Nagashi Mangan - Nashi (no) (http://arcturus.su/wiki/Nagashi_mangan) *Renhou - Mangan (winning off a discard (ron) with a starting hand before the dealer gets a second turn or before any called tile) *There are no resets (eg four identical wind discards in the first round will not reset the game) For more WRC rules refer to this PDF: https://static1.squarespace.com/static/5834cfa4f5e231d203fec0cb/t/59cecbf651a58499f27bbdeb/1506724856285/WRC%2BRules%2B2015_Clarifications_FINAL_EN.pdf We are currently trialing a rating system similar to the R-rating that Tenhou uses. Every player starts with a rating of 1000, and their score will increase or decrease according to their placing at the end of each game. Let us know if you would rather not be included in this rating system. You can view ratings here: https://docs.google.com/spreadsheets/d/1jF2wZLc7WzjBMfhjqMZeghudK42F2Q8WYRR-7sgp3DY

Japanese/Riichi Mahjong (リーチ麻雀) at the Marché Board Game Café

**No experience required!** Players of all skill levels are welcome to join us at Marché Board Game Café in the CBD for a casual night of mahjong. We play Japanese/Riichi mahjong. You do not need to know how to speak Japanese! **Riichi Mahjong has become very popular and we usually run out of space, so please RSVP to help us plan the event with the venue.** **IMPORTANT** -- There is no charge to the event but if you intend to come, we have a special deal with the café that all you need to do is purchase any food or drink from the Marché menu. The full menu is available here: http://mbgcafe.com.au/menu/ **Rules for Japanese/Riichi Mahjong** Please refer to book titled Riichi Mahjong by Scott D. Miller. For the next few months, we will be following World Riichi Championship rules. *Games are Tonpuusen (East round only) with waiting players replacing the lowest scoring player at the end of each game. If there are no waiting players then the game can proceed to Hanchan (East and South rounds) *Kuitan (open Tanyao) - Ari (allowed) *Kuikae (swap calling) - Nashi (not allowed) *Atozuke - Ari (claim a winning tile that gives yaku to a yakuless hand is allowed) *Agari Yame - Nashi (if the last dealer has top score, they cannot choose to end the game after winning one hand. The game continues until the dealer rotates normally) *Atamahane (Headbump) - Yes (in the case of multiple rons, the first winner closest to the discarder counter clockwise wins.) *Open Riichi - Nashi (not allowed) *Kan dora - Reveal immediately in all cases of kan *Aka dora - Nashi (no red 5s) *Nagashi Mangan - Nashi (no) (http://arcturus.su/wiki/Nagashi_mangan) *Renhou - Mangan (winning off a discard (ron) with a starting hand before the dealer gets a second turn or before any called tile) *There are no resets (eg four identical wind discards in the first round will not reset the game) For more WRC rules refer to this PDF: https://static1.squarespace.com/static/5834cfa4f5e231d203fec0cb/t/59cecbf651a58499f27bbdeb/1506724856285/WRC%2BRules%2B2015_Clarifications_FINAL_EN.pdf We are currently trialing a rating system similar to the R-rating that Tenhou uses. Every player starts with a rating of 1000, and their score will increase or decrease according to their placing at the end of each game. Let us know if you would rather not be included in this rating system. You can view ratings here: https://docs.google.com/spreadsheets/d/1jF2wZLc7WzjBMfhjqMZeghudK42F2Q8WYRR-7sgp3DY

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