Let's get together and talk about virtual reality applications for the real world. How will VR/AR affect the way we communicate, learn, and experience everyday life? Let's discuss this and more. This will also be a group to show off your latest (non-gaming) VR/AR creations and get feedback.
The second edition of Non-Gaming Social VR will focus on companies leading the charge in all things social. We will discuss the opportunities, optimism and potential of the platforms but dive into the realities of creating an addictive, potent social network where all communication, work and relationships can exist.
TICKETS HERE: https://bit.ly/327UMY2
*TICKETS ARE NOT SOLD ON MEETUP - ONLY VIA THE LINK ABOVE
Chief Marketing Officer, High Fidelity