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An online version of the introduction to PyGame for Absolute Beginners The 1980's saw the birth of the home computer and with it came an explosion of creativity as bedroom coders put their imagination onto TV screens in the form of computer games. Almost 40 years later, with Raspberry Pi and the rising popularity of Python there's never been a better time to learn and enjoy the creative process of making a game ... just like the "good old days". Join Gareth Owen for an online workshop where we take a light hearted look at the basics of making a game, how to get setup with Python and PyGame and hopefully have time to code a simple game using Python. Absolute beginners are welcome as no experience is required. Young people also welcome with a parent or guardian supervising. Things you will need: * A Windows, macOS or Linux computer in your own home. * A reasonable internet connection (ADSL/VDSL/4G will all work). Things that will save time: * Download Python 3 - https://www.python.org/downloads/ * Download PyGame - https://www.pygame.org/wiki/GettingStarted * Download Workshop Zip File - http://www.onyxbox.co.uk/pygame/ ******** Cyflwyniad i PyGame ar gyfer Dechreuwyr Yn yr 1980au gwelwyd genedigaeth y cyfrifiadur cartref a chyda hynny daeth ffrwydrad o greadigrwydd wrth i godwyr ystafell wely roi eu dychymyg ar sgriniau teledu ar ffurf gemau cyfrifiadur. Bron i 40 mlynedd yn ddiweddarach, gyda Raspberry Pi a phoblogrwydd cynyddol Python ni fu erioed amser gwell i ddysgu a mwynhau'r broses greadigol o wneud gêm ... yn union fel yr "hen ddyddiau da". Ymunwch â Gareth Owen ar gyfer gweithdy lle rydyn ni'n edrych yn ysgafn ar hanfodion gwneud gêm, sut i gael setup gyda Python a PyGame a gobeithio cael amser i godio gêm syml gan ddefnyddio Python. Mae croeso i ddechreuwyr llwyr gan nad oes angen profiad. Mae croeso i bobl ifanc hefyd gyda rhiant neu warcheidwad yn goruchwylio. Pethau y bydd eu hangen arnoch chi: * Cyfrifiadur Windows, macOS neu Linux eich hun gartref. * Cysylltiad rhyngrwyd rhesymol (ADSL / VDSL / 4G i gyd yn gweithio). Pethau a fydd yn arbed amser: * Lawrlwythwch Python 3 - https://www.python.org/downloads/ * Lawrlwythwch PyGame - https://www.pygame.org/wiki/GettingStarted * Lawrlwytho Ffeil Zip y Gweithdy - http://www.onyxbox.co.uk/pygame/
After a short break away from North Wales Tech events during lockdown, we're back with another online tech talks event! Main talks, around 20 minutes each: * Teaching with Games, Learning with Play - Chris Headleand * Broken Eggs: A Human Centred Design Evaluation - John Lovegrove * Animated Technologies - Tom Burke We also have some time for some 5 min lighting talks if anyone is interested in giving one. Speaker Profiles: Chris Headleand is an Associate Professor with over 20 years experience in a variety of teaching and learning roles. He is currently the director of Teaching and Learning at the School of Computer Science at the University of Lincoln. His research interests include Virtual Reality, Student Engagement, Serious Games, and Learning Communities. John Lovegrove is owner of Canary Designs based in St Asaph. John studied Ergonomics BSc at Loughborough University between 1996 and 2000. John has had a varied career, seeking out new knowledge and experiences, constantly curious in his quest for ensuring that his knowledge and design tools are still relevant to the current marketplace and design community. Tom Burke is the Managing Director Animated Technologies which he co-founded with his wife Anna in 2017. Tom started his animation career by first developing a love for it in Llandrillo college. From there he studied animation at Edinburgh College of Art where he developed and honed his skills more. Tom has extensive experience in animation and in developing creative and clever animations to explain the most complex concepts and situations.