What we're about

We are a group of Unity 2d and 3d enthusiast's and hobbyist's trying, open to ideas and willing to push it to the limits.

We are all in different stages of learning, willing to help each other and share what we know.

We are professionals, students & hobbyists with an interest in computer games, programming, technical art, software testing/QA, game design, game audio, interactive entertainment, modelling & simulation, VR/AR/MR/XR technologies.

We try to organize monthly real life events face-to-face in downtown Orlando, Florida. In between meetups we hang-out, text, play games on Discord =>

https://discord.gg/9TcqZ6R

...to discuss a range of topics, ideas applicable to the wonderful world of Unity3D that we like so much. :yum

Upcoming events (5)

Open Source Game Jam 2020

Online event

In collaboration with itch.io Open Jam is a game jam with ๐Ÿ’–. At Open Jam, you build an open-source video game over the weekend, rate other creatorsโ€™ games, and compete for delicious open source karma. Open Jam is a game jam that promotes open source games and game creation tools. Refer to itch.io Open Source Gam Jam link below to SIGN UP โฌ ๐Ÿ‘‰ https://itch.io/jam/open-jam-2020 Alternatively, you can sign up via the OUDG discord link โฌ ๐Ÿ‘‰ https://discord.gg/5QmUuc8 ๐Ÿ‘€ See Last year's Open Jam 2019 ๐Ÿ‘‰ https://itch.io/jam/open-jam-2019 โœจHow is Open Jam Different? โฌ What they want to do with Open Jam is promote not only open source games, but open source game creation tools as well. This jam encourages use of open source game engines, authoring tools, and platforms, and Creative Common assets, and to link those tools in your submission. Anything open source in your game creation process is encouraged! Open Jam is all about open games and open game development. โœจCredits โฌ Open Jam is a collaboration brought to you by OUDG, Red Hat, Jared Sprague and Michael Clayton. Also, feel free to join the other unity devs to text, chat, hang-out, ask questions and/or showcase what your working on via our Discord Server ๐Ÿ‘‰ https://discord.gg/9TcqZ6R ๐Ÿ––โ€ฆVulcan Salutations ! ( อกยฐ อœส– อกยฐ)๐Ÿ‘๐Ÿป DJ Antony OUDG ๐Ÿ‘จโ€๐Ÿ‘จโ€๐Ÿ‘งโ€๐Ÿ‘ง ๐Ÿ‘‰ https://discord.gg/9TcqZ6R MAIN CHAT ๐Ÿ“ฃ ๐Ÿ‘‰https://discord.gg/EUQvsSN ๐Ÿ’ฐ PAID JOBS โฌ ================ ๐Ÿ’ผ Unity C# dev โ–ถ Central Florida ๐Ÿ‘‰ https://bit.ly/3iFBWj6 ๐Ÿ’ผ Games Designer โ–ถ North Carolina ๐Ÿ‘‰ https://bit.ly/2RstJTo ๐Ÿ’ผ Mid-Level Unity Programmer โ–ถ Remote ๐Ÿ‘‰ https://bit.ly/35Gh9IF ๐Ÿ’ผ Game Programmer โ–ถ Remote ๐Ÿ‘‰ https://bit.ly/2ZJA5lQ ๐Ÿ’ผ 3D Artist โ–ถ Remote ๐Ÿ‘‰ https://bit.ly/3iEsaxR ๐ŸงฑUNITY ASSETS โฌ ================== ๐Ÿ” Top new assets ๐Ÿ‘‰ https://bit.ly/2Q2LeJj ๐Ÿ” Top downloaded assets ๐Ÿ‘‰ https://bit.ly/3h9b5er ๐Ÿ” Top free assets ๐Ÿ‘‰ https://bit.ly/2E6DCmB ๐Ÿ”จTOOLS โฌ ============= ๐Ÿ”ง VFX โ–ถ UBER Standard Shader Ultra ๐Ÿ‘‰https://bit.ly/3g9yefo ๐Ÿ”ง PlayMaker โ–ถ visual scripting tool for Unity ๐Ÿ‘‰ https://bit.ly/2Fvk63v ๐Ÿ”ง TerrainComposer 2 โ–ถ terrain generator ๐Ÿ‘‰ https://bit.ly/3kTrPZv ๐Ÿ”ง Tools for Game Creators โ–ถ console ext. ๐Ÿ‘‰ https://bit.ly/2QqKaiN ๐Ÿ”ง UI tools โ–ถ easy UI interface & state tools ๐Ÿ‘‰ https://bit.ly/34mTFaS ๐Ÿ”ง Login System โ–ถ a simple login system ๐Ÿ‘‰ https://bit.ly/2CN9mg5 ๐Ÿ”ง Perfect Retro Tools โ–ถ retro game tools ๐Ÿ‘‰ https://bit.ly/2EnWH3w ๐Ÿ”ง FUnit Testing Tools โ–ถ unit/yield test system ๐Ÿ‘‰ https://bit.ly/3ggplkn ๐Ÿ”ง Network Tools โ–ถ multiplayer add-ons ๐Ÿ‘‰ https://bit.ly/2EdA7Li ๐Ÿ”ง opengameart.org โ–ถ FREE !! game art ๐Ÿ‘‰ https://bit.ly/34aqnfn ๐Ÿ“š BOOKS โฌ ============= ๐Ÿ“—The Indie Game Developer Handbook ๐Ÿ‘‰ https://amzn.to/32dZOmZ ๐Ÿ“—The GameDev Business Book ๐Ÿ‘‰ https://amzn.to/2QcmZIG ๐Ÿ“—Game Programming Patterns ๐Ÿ‘‰ https://amzn.to/31lU5fM ๐Ÿ“—Hands-On Game Dev. C# U3D Patterns ๐Ÿ‘‰ https://amzn.to/2EjPCkX If we're missing some of your favourite resources? Let us know in the comments below !

Getting Started with AI Pathfinding (w/ Live Instructor) - Unity Learn

In collaboration with Unity Learn. In this live session, participants will learn about Unity's Pathfinding system. The associated project contains an AI character, and Scene geometry that features doors, stairs, ramps and multiple NavMesh areas for Off-Link use. Throughout this session, you will learn how to: ๐ŸŒŸDefine NavMeshes ๐ŸŒŸDefine NavMesh Agents ๐ŸŒŸDefine NavMesh Obstacles ๐ŸŒŸDefine NavMesh Links ๐ŸŒŸGenerate NavMeshes on mesh surfaces a Scene ๐ŸŒŸAdjust NavMeshes to accommodate common environmental features such as walls and doorways ๐ŸŒŸApply and configure NavMesh Agent components to characters in the Scene to allow them to use existing NavMeshes ๐ŸŒŸCreate stationary and dynamic NavMesh Obstacles to further define the Scene ๐ŸŒŸAutomatically generate NavMesh Off-Links to provide additional pathfinding routes for Agents Unity Version:[masked] (LTS) โ–ถ https://bit.ly/2EVgok5 Unity Editor Level: Beginner Getting Started with AI Pathfinding โฌ ๐Ÿ‘‰ https://learn.unity.com/live-calendar This event requires does require you to REGISTER here โฌ ๐Ÿ‘‰ https://create.unity3d.com/register-learn-live?w=98792018325 Alternatively, you can sign up via our discord link โฌ https://discord.gg/ydF2qfj Also, feel free to join the other unity devs to text, chat, hang-out, ask questions and/or showcase what your working on via our Discord Server ๐Ÿ‘‰ https://discord.gg/9TcqZ6R ๐Ÿ––โ€ฆVulcan Salutations ! ( อกยฐ อœส– อกยฐ)๐Ÿ‘๐Ÿป DJ Antony OUDG ๐Ÿ‘จโ€๐Ÿ‘จโ€๐Ÿ‘งโ€๐Ÿ‘ง ๐Ÿ‘‰ https://discord.gg/9TcqZ6R MAIN CHAT ๐Ÿ“ฃ ๐Ÿ‘‰https://discord.gg/EUQvsSN ๐Ÿ’ฐ PAID JOBS โฌ ================ ๐Ÿ’ผ Unity C# dev โ–ถ Central Florida ๐Ÿ‘‰ https://bit.ly/3iFBWj6 ๐Ÿ’ผ Games Designer โ–ถ North Carolina ๐Ÿ‘‰ https://bit.ly/2RstJTo ๐Ÿ’ผ Mid-Level Unity Programmer โ–ถ Remote ๐Ÿ‘‰ https://bit.ly/35Gh9IF ๐Ÿ’ผ Game Programmer โ–ถ Remote ๐Ÿ‘‰ https://bit.ly/2ZJA5lQ ๐Ÿ’ผ 3D Artist โ–ถ Remote ๐Ÿ‘‰ https://bit.ly/3iEsaxR ๐ŸงฑUNITY ASSETS โฌ ================== ๐Ÿ” Top new assets ๐Ÿ‘‰ https://bit.ly/2Q2LeJj ๐Ÿ” Top downloaded assets ๐Ÿ‘‰ https://bit.ly/3h9b5er ๐Ÿ” Top free assets ๐Ÿ‘‰ https://bit.ly/2E6DCmB ๐Ÿ”จTOOLS โฌ ============= ๐Ÿ”ง VFX โ–ถ UBER Standard Shader Ultra ๐Ÿ‘‰https://bit.ly/3g9yefo ๐Ÿ”ง PlayMaker โ–ถ visual scripting tool for Unity ๐Ÿ‘‰ https://bit.ly/2Fvk63v ๐Ÿ”ง TerrainComposer 2 โ–ถ terrain generator ๐Ÿ‘‰ https://bit.ly/3kTrPZv ๐Ÿ”ง Tools for Game Creators โ–ถ console ext. ๐Ÿ‘‰ https://bit.ly/2QqKaiN ๐Ÿ”ง UI tools โ–ถ easy UI interface & state tools ๐Ÿ‘‰ https://bit.ly/34mTFaS ๐Ÿ”ง Login System โ–ถ a simple login system ๐Ÿ‘‰ https://bit.ly/2CN9mg5 ๐Ÿ”ง Perfect Retro Tools โ–ถ retro game tools ๐Ÿ‘‰ https://bit.ly/2EnWH3w ๐Ÿ”ง FUnit Testing Tools โ–ถ unit/yield test system ๐Ÿ‘‰ https://bit.ly/3ggplkn ๐Ÿ”ง Network Tools โ–ถ multiplayer add-ons ๐Ÿ‘‰ https://bit.ly/2EdA7Li ๐Ÿ”ง opengameart.org โ–ถ FREE !! game art ๐Ÿ‘‰ https://bit.ly/34aqnfn ๐Ÿ“š BOOKS โฌ ============= ๐Ÿ“—The Indie Game Developer Handbook ๐Ÿ‘‰ https://amzn.to/32dZOmZ ๐Ÿ“—The GameDev Business Book ๐Ÿ‘‰ https://amzn.to/2QcmZIG ๐Ÿ“—Game Programming Patterns ๐Ÿ‘‰ https://amzn.to/31lU5fM ๐Ÿ“—Hands-On Game Dev. C# U3D Patterns ๐Ÿ‘‰ https://amzn.to/2EjPCkX If we're missing some of your favourite resources? Let us know in the comments below !

Virtual Event: Oculus App Development Basics

Online event

Learn how to set up and test a development environment for the Oculus Rift VR headset with Unity. This event occurs online through Zoom. Register at: https://attend.ocls.info/event/4554177 Please provide your email at registration to participate. A device with access to the internet and speakers or headsets are required. An email will be sent before the event with more information on how to join. Recommended Audience: Adult *Please note: Unity 2019 or higher and access to Oculus Rift - VR headset with Oculus software are recommended but not required to attend. Recommended prerequisites are Unity Fundamentals and Unity Programming Basics. Registration closes 4 hours before the event.

Virtual Event: Unity - Create a First-Person VR Game Level 1

Learn to create and set up a simple teleportation mechanic for a VR Game using Unity and Oculus. This event occurs online through Zoom. Please provide your email at registration to participate. A device with access to the internet and speakers or headsets are required. An email will be sent before the event with more information on how to join. Recommended Audience: Adult *Please note: Unity 2019 or higher and access to Oculus Rift - VR headset with Oculus software are recommended but not required to attend. Recommended prerequisites are Unity Fundamentals, Unity Programming Basics, and Oculus Development Basics. Registration closes 4 hours before the event.

Past events (378)

Photos (346)