Virtual Event: Blender-Rigging a Character
Hosted By
Juan R.

Details
Join us and learn some of the most commonly used tools and techniques when rigging a humanoid character.
We'll discuss the composition of an Armature in Blender, how to set up joints and bones in a mesh, and how to create vertex groups on the bones to make the animation process possible on a humanoid character.
This event will be hosted virtually via ZOOM.

Orlando Unity Developers Group
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Virtual Event: Blender-Rigging a Character