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Tales from the Yawning Portal: Tomb of Horrors - Session 2 (Tier 3 APL13)

Tales from the Yawning Portal: Tomb of Horrors - Session 2 (Tier 3 APL13)

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THREAT LEVEL: Do you have a backup tier 3 character?

IMPORTANT: Please message me immediately after signing up here on Discord unless you are sure I know who you are on Meetup and Discord. I am Lieutenant Dan#6111 and you can message me or ping me on the Orlando Adventurer's Guild's (OAG) Discord server ( www.2d20k1.com ). Skipping this step may make it so you cannot play and no one wants that.

This will be the second session of Tomb of Horrors. They are being very cautious so far and have not penetrated very far into the dungeon as of yet.

Fair warning, permanent character death is possible, but the rewards can be great for those who survive.

LEGEND OF THE TOMB
Somewhere under a lost and lonely hill of grim and foreboding aspect lies a labyrinthine crypt. It is filled with terrible traps and not a few strange and ferocious monsters to slay the unwary. It is filled with rich treasures both precious and magical, but in addition to the aforementioned guardians, there is said to be a demilich who still wards his final haunt. Be warned that tales have it that this being, called Acererak, possesses powers that make him nearly undefeatable!

All accounts conclude that it is quite unlikely any explorers will ever find the chamber where the demilich lingers, for the passages and rooms of the tomb are fraught with traps, poison gases, and magical protections. Furthermore, the demilich has so well hidden his lair that even those who avoid the pitfalls will not be likely to locate their true goal. Only large and well-prepared parties of the bravest and strongest should even consider the attempt, and if such a group does locate the tomb, they must be prepared to fail. Any expedition must have magical protections and weapons, and must be equipped with every sort of device possible to ensure survival.

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