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Ages ago, giants and dragons waged war across the savage frontier. These battles are long forgotten by the human civilizations of today, but ancient relics remain. And now, the land shudders once more with the thunder of giant footsteps. Hill giants raid farms for food and livestock, as stone giants lay waste to settlements in their path. Frost giants plunder coastal towns, as fire giants gather slaves. Cloud giant castles drift across the sky, casting ominous shadows on the cities of the north. But no threat compares to the wrath of the storm giants, who stand betrayed. Puny adventurers must rise to the challenge, gather their strength, unlock the power of ancient runes, and take the fight to the giants' doorsteps. Only then can they discover a hidden evil fomenting a war between giants and small folk. Only then can they forge an alliance to end the war before it begins.
A map with an "X marking the spot" has been found in a recently uncovered tomb located in the small fishing village of Abigail's Cove. The village's mayor has sent out a secret call to trusted adventurers; offering a split of whatever treasure they can recover. Success means fortune for Abigail's Cove, its villagers, and the adventurers that answer the call. Failure means...? Part Two of the Dead Men Series.
More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver's Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. Unfortunately the mine was lost to an orc incursion that swept through the area and destroyed all in their path. Now, the Rockseeker brothers - a trio of dwarves - have discovered the entrance to Wave Echo Cave, and they intend to reopen the mines. Gundren Rockseeker has called for you to aid him and his brothers with this important venture, and no self-respecting adventurer could turn down the opportunity to learn what treasures await in the Lost Mine of Phandelver...
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned vy all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries. To what end? That question is a constant source of speculation and concern.