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Native build systems in Reason

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Zé N.
Native build systems in Reason

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Welcome back!

This time we're going to the native side of things and introduce the processes and tools that will allow you to compile Reason down to native code.

We'll have an amazing guest speaker - António Monteiro (https://twitter.com/_anmonteiro) - that is in town for a few weeks and agreed to share his knowledge with us.

This talk will come with a companion Reason Dojo that will happen on the 13th of December where we will work together in a reason project that compiles to native. You can't miss that!

As usual, beers and pizza will be provided. :)

The talk:
Reason Native: How to Get Started Compiling to Bare-metal

Reason is a new syntax and toolchain on top of OCaml, a systems language that’s been around for more than 20 years. If you’ve seen or used Reason before, chances are it was in a project that compiled to JavaScript, even though it can also compile to OCaml bytecode or native assembly! Although once a little behind, the native workflow has recently been greatly improved and is almost ready for public consumption.

In this talk, I’ll give you glimpse of the native landscape in Reason, and will go through all the necessary setup entailed in creating a project that compiles to native code, including managing dependencies and making the build system work to your advantage.

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