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Rust Meetup Linz - 9th Edition

Photo of Stefan Baumgartner
Hosted By
Stefan B. and 3 others
Rust Meetup Linz - 9th Edition

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Welcome to the 9TH EDITION of the RUST MEETUP LINZ. Join us for an evening of Rust with two great sessions. This time, we welcome two speakers from Germany and the USA.

After a short introduction by the meetup organizers, JAN-ERIK REDIGER will be our first speaker. At Mozilla, Jan-Erik writes stuff so others can measure thingies. He's an active member of the Rust community team since 2014. He coached at Rust workshops & runs Rust conferences in Europe. To get away from computers he picked up scuba diving to see the world under water. At the Rust Linz meetup, Jan-Erik will talk about LEVERAGING RUST TO BUILD CROSS-PLATFORM MOBILE LIBRARIES.

Next up is HERBERT WOLVERSON. He will speak to us about LEARNING RUST WITH GAME DEVELOPMENT. Herbert has worked as a programmer and an indie game developer since the late 1990s. He’s taught programming and IT skills at a variety of levels, contributes to multiple Open Source projects, and is active in the game development scene. Herbert is the author of Hands-On Rust: Effective Learning through 2D Game Development and Play (https://pragprog.com/titles/hwrust/hands-on-rust/).

SCHEDULE 📅 for the meetup on April 22nd:

17:30 (5:30pm)
WELCOME AND INTRODUCTION (by RUST LINZ ORGANIZERS)

We will start the evening with a welcome round and some community news.

Next up (approx. 17:45 = 5:45pm):
LEVERAGING RUST TO BUILD CROSS-PLATFORM MOBILE LIBRARIES (by JAN-ERIK REDIGER)

At Mozilla, Firefox is not the only product we ship. Many others — including a variety of smartphone applications, and certainly not just web browsers — are built by various teams across the organization. These applications are composed of a multitude of libraries which, when possible, are reused across platforms.

In the past 2 years we used Rust to rebuild one of these libraries: the library powering the telemetry in our mobile applications is now integrated into Android and iOS applications and since earlier this year on Desktop as well.

This talk will showcase how this small team managed to create a cross-platform Rust library, and ship it to a bunch of platforms all at once. It's an update (and shorter) version of a talk I gave last year once.

Next up (approx 18:30 = 6:30pm):
LEARNING RUST WITH GAME DEVELOPMENT (by HERBERT WOLVERSON)

In this talk, Herbert will walk you through how he got started with Rust, created the Rust Roguelike Tutorial and then Hands-On Rust. The talk will focus on using game development as a means of learning Rust, and step through the creation of Flappy Dragon - a simple game used in Hands-On Rust to teach the language basics.

Do you want to deliver a talk at the Rust meetup Linz? Great! Please enter your suggested topic in Sessionize at https://sessionize.com/rust-linz/.

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