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November XR Design Salon - Adaptive Design in MR

Photo of Susan Oldham
Hosted By
Susan O. and Heather Z.
November XR Design Salon - Adaptive Design in MR

Details

Adaptive Design in MR: UX Problems and Solutions

How do you design the same app for both Hololens and VR? What do you do about the two different input systems? Do you stay consistent for design or for the platform? The Design Salon welcomes guest speaker Jada Williams, Microsoft Mixed Reality Studio Lead UX Designer, who will cover these questions and compare how 2D web/mobile designers have solved these problems with responsive/adaptive design and how to apply it to mixed reality. Jada will tell us how the Microsoft team considered adaptive design in MR while designing for Microsoft Layout, a mixed reality app that allows space planners to see their ideas in context.

Agenda
7:00-7:15 pm Hangout and chat
7:15-7:30pm Intros and salon announcements
7:30-8:15pm Jada Williams presents Adaptive Design in MR
8:15-8:30pm Q&A
8:30-9:00pm Mingling and chat

As usual, we'll have plenty of time for questions, discussion, and connections. Here's a link to the salon slides, with an intro and links to XR prototyping tools and salon social media: https://drive.google.com/file/d/1zzfeU4OdPSbOzS__9i4eiWqiHRwrZ4jk/view .

Join us on the Seattle VR slack #designsalon channel to discuss the format for the meetup and how you see design in VR/AR/MR/XR. If you're new to Seattle VR go to https://seattle-vr-slack.herokuapp.com/ to join. Or comment at the blog. Please email us if you want to post a blog about your experiences at the salon or about design in XR.

DESIGN SALON DESCRIPTION
Seattle VR and PlutoVR are hosting the Design Salon monthly meeting to provide a forum for ux professionals, designers, researchers, students and VR/AR/XR/MR enthusiasts to deeply discuss current literature, practices, research and tech from a design perspective.

We’ll focus on a number of design issues which are unique to immersive environments, but look at each one in depth and leave time for discussion. Concepts central to UX design, user research, storytelling, collaboration, cognition and related disciplines will be applied to both the hottest and the most overlooked areas vital to designing usable immersive realities. Bring your curiosity!

Salon Goal: To examine how design choices affect the user experience in VR/AR/MR/XR.

“What are the boundaries of Design?”
“What are the boundaries of problems?” - Charles Eames

Light refreshments will be available.

TRANSPORTATION
Parking at Pluto VR is free. Be sure to park in a spot labeled "Pluto"!
Bus routes nearby include 40 and 44.

Our meetup is safe and welcoming. Anyone and everyone is invited! Are you interested in sponsoring, demoing, or volunteering? Then email general@seattle-vr.com to learn more about opportunities.

https://www.facebook.com/groups/seattlevrar/
Join Seattle VR Slack: https://seattle-vr-slack.herokuapp.com/
https://seattle-vr-slack.com
https://xrdesignsalon.blogspot.com
https://twitter.com/xrdesignsalon
#seattlevr #xrdesignsalon @seattlevr
Contact Susan at xrdesignsalon@gmail.com.

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AWE Nite Seattle
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Pluto VR
5245 Shilshole Ave NW · Seattle, WA