What we're about

IxDA Seattle (http://ixdaseattle.org) presents Seattle IA & UX meet up! Join us for some good company and conversation on a monthly basis. We get together to have drinks, chat, network, and share knowledge with people interested in information architecture, user experience, interaction design, usability, development, library science and more.

We feature speakers as well as informal networking. Beverages and snacks are included as part of the attendance fee.

It's open to anyone, so bring a friend -- especially those in other local organizations! The format is casual, but all are encouraged to bring something to discuss - recent work, an interesting topic, or even your resume. See you there!

IxDA Seattle is a local chapter of IxDA (http://ixda.org)

Upcoming events (1)

Recognize Exclusion, Design for Inclusion (Tickets on EVENTBRITE)

*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/recognize-exclusion-design-for-inclusion-w-bryce-johnson-john-porter-tickets-64656872446?aff=meetup *** -- In your experiences, what barriers do you (inadvertently) create and who do they exclude? Before designing the Xbox Adaptive Controller, the team behind it needed to recognize the barriers that traditional controllers create for people with limited mobility. Bryce Johnson and JohnPorter will take you through the Inclusive Design principles they use at Microsoft, and how they were used to create the Xbox Adaptive Controller. You'll also come away with tips on how you can remove unnecessary friction from your experiences and design more for inclusion. This event is presented by IxDA Seattle (http://ixdaseattle.org). Thank you to ATLAS Workbase (https://www.atlasworkbase.com/) for hosting! THE SPEAKERS * John Porter, UX Designer at Microsoft Design John Porter is a user experience designer on Microsoft’s Modern Life Core Experiences team, specializing in the intersection of HCI, systems design, experiential equity, and accessibility. Additionally, he is a PhD candidate at the University of Washington in the Department of Human Centered Design & Engineering, where his dissertation research focuses on video game accessibility. When not designing, he can usually be found trying to make time for the latest games or talking about Seattle sports, technology, or his latest concert experience on twitter as @the_3. * Bryce Johnson, Inclusive Lead, Microsoft Devices Bryce has been designing accessible experiences for over 15 years. Recently working on the assistive technologies on the Xbox One, including Copilot, and as a core member of the Xbox Adaptive Controller team. He recently transitioned to Microsoft Devices, where he will work to ensuring all Microsoft hardware are designed and built to be inclusive. SCHEDULE 5:30p | Doors open 5:30 - 6:00p | food & drink & spontaneous conversation 6:00 - 7:00p | Presentation, Q&A 7:00 - 7:30p | more food & drink & conversation (& cleaning up)

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